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An entry in the registerNo. 3,104

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 12m ago

Vladivostok [24/7] Server #2 [Classic] is a Rust server. At the last count it had 2 players of a possible 50; over the past week it averaged 1, with a peak of 5. It stands at No. 3,104 of the ranked servers, the top 14%. It last wiped 5d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as oxide.

§ 1Attendance

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 14% of all ranked servers, and No. 197 of the quad servers (top 24%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 1d 10h. Every Thursday at 23:07 UTC · medium confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held33%

else halves by day 5

Coming wipes
Date, UTCHence
Thu 29 Oct, 23:071d 10h
Thu 5 Nov, 19:00 FW8d 6h
Thu 12 Nov, 23:0715d 10h
Thu 19 Nov, 23:0722d 10h
Thu 26 Nov, 23:0729d 10h
Thu 3 Dec, 19:00 FW36d 6h
Thu 10 Dec, 23:0743d 10h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC5d ago 5 – running 1
Thu 15 Oct, 23:07 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC19d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW26d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Сервер с классическим режимом игры - Vladivostok [24/7] Server Rust+ порт 28084 Группа сервера в ВКонтакте: vk.com/vlrust • Полное отсутствие доната • Еженедельный полный вайп в пятницу в 9 утра по ВДК

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED29/200 NA · quad · weekly · 53 on average
  2. 2 『小宇宙』10.27号/新开/四人服/萌新服4/200 EA · quad · weekly · 21 on average
  3. 3 『次空间』10.28号/14:00新开/四人服/萌新服75/200 EA · quad · weekly · 20 on average
  4. 4 小虎鲸10.25号|14点新档|四人游玩0/200 EA · quad · weekly · 12 on average
  5. 5 [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad7/200 EU · quad · weekly · 12 on average
  6. 6 TheCove.GG|无权|新手村|四人|10.28号16:00清档4/100 EA · quad · weekly · 4 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is Vladivostok [24/7] Server #2 [Classic] on?

The server Vladivostok [24/7] Server #2 [Classic] is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is Vladivostok [24/7] Server #2 [Classic] up, and how steady is its uptime?

Vladivostok [24/7] Server #2 [Classic] currently answers as online. The uptime it reports puts the last restart at about 16 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 26 September 2026.

How does Vladivostok [24/7] Server #2 [Classic] perform?

The records show an average of 123 server fps over 48 hours, never below 93. Of note: 47,520 entities at the peak, counting buildings, deployables and the rest. The memory peak was 1,930 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Vladivostok [24/7] Server #2 [Classic]?

No region is published by Vladivostok [24/7] Server #2 [Classic]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 82.162.62.12:28017 stands the address.

Rules, settings, map

The map for Vladivostok [24/7] Server #2 [Classic]: which one is it?

Vladivostok [24/7] Server #2 [Classic] runs a procedural map, generated by the game, of size 3,000 with seed 26982. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Vladivostok [24/7] Server #2 [Classic] run?

The name of Vladivostok [24/7] Server #2 [Classic] states no rate for gathering. The ceiling for a group is 4 players (quad). survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What population does Vladivostok [24/7] Server #2 [Classic] carry?

2 players are on Vladivostok [24/7] Server #2 [Classic] at present; the slot count is 50. The seven-day record: an average of 1 players and a peak of 5. Of the last 48 hours, 11:00 UTC drew the highest average: 4 players.

Where does Vladivostok [24/7] Server #2 [Classic] sit in the rankings?

The seven-day player-hour table places Vladivostok [24/7] Server #2 [Classic] at #3,104, within the top 14% of ranked servers. In its group, quad, the position is #197.

Tags, lists

Where does Vladivostok [24/7] Server #2 [Classic] appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Vladivostok [24/7] Server #2 [Classic] is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

How should the tags on Vladivostok [24/7] Server #2 [Classic] be read?

gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^o (Oxide): Plugin framework: Oxide (uMod) — that is the set of tags Vladivostok [24/7] Server #2 [Classic] publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on Vladivostok [24/7] Server #2 [Classic]?

Averaged over recent wipes, the crowd reached 4 at its busiest. 38 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. By day 5, in the wipes that did not, the crowd fell below half.

The wipe timetable for Vladivostok [24/7] Server #2 [Classic]: what does it show?

The rhythm of Vladivostok [24/7] Server #2 [Classic] is every Thursday at 23:07 UTC. Thursday 29 October at 23:07 UTC is when the next wipe is due. The present world dates from 5 days 13 hours. A weekly wipe schedule is published in its tags.

Connection

Which steps join Vladivostok [24/7] Server #2 [Classic]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.162.62.12:28017. A website is listed for the server: https://m.vk.com/vlrust.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes once a week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.