At press time 11,706 servers60,014 players114 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,330

adhd/markprivebuildserver/testing

Offline 82.169.117.163:28021 checked 28d ago

adhd/markprivebuildserver/testing is a Rust server. It was offline at the last count. It stands at No. 16,330 of the ranked servers, the top 69%. It last wiped 40d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:34 UTC40d ago 3 – running 1
Tue 15 Sep, 13:43 UTC44d ago 2 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit21/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 121 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1044/700 EU · groups of 16+ · monthly · 93 on average
  6. 6 RustSpain.com | EU Main182/215 EU · groups of 12+ · weekly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for adhd/markprivebuildserver/testing: which one?

Rust network protocol 2633 and build 163794 on Windows is what adhd/markprivebuildserver/testing runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is adhd/markprivebuildserver/testing, and is it online now?

Offline at present: adhd/markprivebuildserver/testing, last seen 28 days 8 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Where does adhd/markprivebuildserver/testing operate from?

No region is published by adhd/markprivebuildserver/testing. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 82.169.117.163:28021 stands the address.

The rules and map

The map for adhd/markprivebuildserver/testing: which one is it?

adhd/markprivebuildserver/testing plays on a map the game generates, procedural in kind.

What settings and rules does adhd/markprivebuildserver/testing run?

No gather rate appears in the name of adhd/markprivebuildserver/testing. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

What population does adhd/markprivebuildserver/testing carry?

No answer from adhd/markprivebuildserver/testing at the latest refresh; it was last seen 28 days 8 hours ago.

Where does adhd/markprivebuildserver/testing sit in the rankings?

Ranked by player hours over the last seven days, adhd/markprivebuildserver/testing stands at #16,330, in the top 69% overall.

Tags, lists

adhd/markprivebuildserver/testing sits in which Rust Server Stats lists and filters?

On Rust Server Stats, adhd/markprivebuildserver/testing is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on adhd/markprivebuildserver/testing: what do they signify?

These tags are adhd/markprivebuildserver/testing's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on adhd/markprivebuildserver/testing when wipe day arrives?

The average peak across recent wipes was 2 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does adhd/markprivebuildserver/testing wipe?

adhd/markprivebuildserver/testing's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 40 days 12 hours old.

Connection

Which steps join adhd/markprivebuildserver/testing?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.169.117.163:28021.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.