At press time 11,832 servers64,904 players136 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,070

P.I.P RUST Test Server

Online 82.21.2.10:10218 checked 7m ago

P.I.P RUST Test Server is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 2. It stands at No. 7,070 of the ranked servers, the top 32%. It makes a new world every few hours (14 this week), resets rather than wipes. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
00.250.50.75123:0009:0018:0004:0013:0021:00

Hourly average and peak, UTC.

§ 2Performance

010020030040023:0009:0018:0004:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:22 UTC1d ago – – – 0
Mon 26 Oct, 15:04 UTC1d ago – – – 0
Sun 25 Oct, 11:07 UTC2d ago – – – 0
Sun 25 Oct, 09:25 UTC2d ago – – – 0
Sun 25 Oct, 04:23 UTC2d ago – – – 0
Sun 25 Oct, 03:36 UTC2d ago – – – 1
Sun 25 Oct, 03:01 UTC2d ago – – – 0
Sat 24 Oct, 11:51 UTC3d ago – – – 0
Sat 24 Oct, 11:00 UTC3d ago – – – 0
Sat 24 Oct, 09:19 UTC3d ago – – – 0

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustBambook|PVE|SKINDROPS1/2 groups of 10+ · monthly · 1 on average

§ 6Questions answeredfrom the figures in this entry

Server details

On which Rust version does P.I.P RUST Test Server operate?

The server P.I.P RUST Test Server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on P.I.P RUST Test Server, and is it up?

The records show P.I.P RUST Test Server online at the time of this check. Of note: the reported uptime places the last restart about 22 hours ago. Of note: 111 of 168 hours up in the last 7 full days, or 66% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.

Does P.I.P RUST Test Server hold a steady frame?

Server fps averaged 204 over the last 48 hours; the low was 144. Of note: 87,595 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,655 MB. What players feel as lag: fps running low and entities climbing.

What is the location of P.I.P RUST Test Server?

The server publishes no region: P.I.P RUST Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 82.21.2.10:10218 — that is the address.

Rules, settings, map

What map is in use on P.I.P RUST Test Server?

P.I.P RUST Test Server runs a procedural map, generated by the game, of size 3,500 with seed 1891438067. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does P.I.P RUST Test Server run?

Nothing in the name of P.I.P RUST Test Server gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

How full does P.I.P RUST Test Server get?

At the latest count P.I.P RUST Test Server has 0 players, with 20 slots in total. Over seven days the mean is 0 players, with a peak of 2. Of the last 48 hours, 23:00 UTC drew the highest average: 0 players.

Against other Rust servers, how is P.I.P RUST Test Server ranked?

The seven-day player-hour table places P.I.P RUST Test Server at #7,070, within the top 32% of ranked servers.

Tags, lists

P.I.P RUST Test Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, P.I.P RUST Test Server is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on P.I.P RUST Test Server be read?

gmrust (Game mode): The standard survival game; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags P.I.P RUST Test Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for P.I.P RUST Test Server: what does it show?

No wipe schedule is published for P.I.P RUST Test Server: the world turns over every few hours, and none of those resets is a wipe.

How to join

How does one connect to P.I.P RUST Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.21.2.10:10218.

§ 7Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp20
Max players 20 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.