At press time 11,709 servers54,841 players155 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,011

LVSTestLabo

Online 82.21.2.12:10255 checked 6m ago

LVSTestLabo is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 15,011 of the ranked servers, the top 67%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75111:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040011:0020:0005:0013:0023:0008:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap16.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC1d ago – – running 0
Mon 5 Oct, 10:03 UTC24d ago 3 halved by day 2 22 days 0
Thu 1 Oct, 19:49 UTC FW27d ago 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC44d ago 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit144/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1016/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is LVSTestLabo on?

The server LVSTestLabo is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is LVSTestLabo, and is it online now?

The records show LVSTestLabo online at the time of this check. A restart came about 10 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

How does LVSTestLabo perform?

The records show an average of 21 server fps over 48 hours, never below 10. The entity count reached 51,743: buildings, deployables and all else in the world. The memory peak was 2,336 MB. What players feel as lag: fps running low and entities climbing.

In which location does LVSTestLabo sit?

No region appears for LVSTestLabo. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 82.21.2.12:10255 stands the address.

The rules and map

What map does LVSTestLabo put players on?

LVSTestLabo runs a procedural map, generated by the game, of size 3,000 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of LVSTestLabo: what are they?

The name of LVSTestLabo states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on LVSTestLabo?

0 players are on LVSTestLabo at present; the slot count is 100. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 14:00 UTC drew the highest average: 0 players.

What position does LVSTestLabo hold among Rust servers?

On player hours over seven days LVSTestLabo ranks #15,011, inside the top 67% of all ranked servers.

Tags, lists

Where does LVSTestLabo appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include LVSTestLabo: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on LVSTestLabo?

The game's server browser reads the tags LVSTestLabo publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on LVSTestLabo?

Averaged over recent wipes, the crowd reached 2 at its busiest. 26 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 8.5, in the wipes that did not, the crowd fell below half.

The wipe timetable for LVSTestLabo: what does it show?

Wipes on LVSTestLabo follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 44 hours ago.

How to join

Which steps join LVSTestLabo?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.21.2.12:10255. A website is listed for the server: https://discord.com/invite/d9KAwDeRAP.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.