An entry in the registerNo. 15,471
Event Testing
Offline 82.215.64.19:28024 checked 42d ago
Event Testing is a Rust server. It was offline at the last count. It stands at No. 15,471 of the ranked servers, the top 71%. It last wiped 43d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit143/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1019/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Event Testing: which one?
Rust network protocol 2633 and build 163794 on Linux is what Event Testing runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Event Testing up, and how steady is its uptime?
Offline at present: Event Testing, last seen 42 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 15 September 2026.
What is the location of Event Testing?
The server publishes no region: Event Testing. Rust Server Stats records the stated location of a server, not the location of the machine. 82.215.64.19:28024 — that is the address.
The rules and map
The map for Event Testing: which one is it?
Event Testing runs a procedural map, generated by the game, of size 4,800 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
The rules and settings of Event Testing: what are they?
No gather rate appears in the name of Event Testing. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
The players
How full does Event Testing get?
No answer from Event Testing at the latest refresh; it was last seen 42 days 3 hours ago.
Where does Event Testing sit in the rankings?
On player hours over seven days Event Testing ranks #15,471, inside the top 71% of all ranked servers.
The tags and lists
Event Testing sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Event Testing fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Event Testing: what do they signify?
These tags are Event Testing's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does Event Testing wipe?
The record of Event Testing holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 43 days 14 hours old.
Joining the server
Which steps join Event Testing?
To connect, open the console with F1 in Rust and enter client.connect 82.215.64.19:28024. The Launch Rust and join button on this page does the same through Steam.