An entry in the registerNo. 10,547
Shane Test
Offline 82.35.171.159:28015 checked 2d ago
Shane Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,547 of the ranked servers, the top 47%. It last wiped 3d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:44 UTC3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 23:52 UTC3d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Shane Test on?
The server Shane Test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Shane Test up, and how steady is its uptime?
The records show Shane Test offline, last answering 2 days 23 hours ago. Of note: 7 of 168 hours up in the last 7 full days, or 4% of the time. Rust Server Stats records a first sighting on 3 October 2026.
Where does Shane Test operate from?
No region is published by Shane Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 82.35.171.159:28015 — that is the address.
The rules and map
What map is in use on Shane Test?
Shane Test plays on a map the game generates, procedural in kind.
What does Shane Test set down in the way of rules and settings?
The name of Shane Test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Shane Test?
Shane Test is offline at present; the last response came 2 days 23 hours ago. Averaged across seven days, 0 players; the peak reached 1.
Against other Rust servers, how is Shane Test ranked?
Ranked by player hours over the last seven days, Shane Test stands at #10,547, in the top 47% overall.
The tags and lists
Shane Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Shane Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Shane Test: what do they signify?
gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Shane Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on Shane Test: what should be expected?
The average peak across recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked.
The wipe timetable for Shane Test: what does it show?
The record of Shane Test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 3 days 7 hours ago.
How to join
Which steps join Shane Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 82.35.171.159:28015.