At press time 11,803 servers69,659 players128 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,690

Development Server

Offline 82.67.133.103:28015 checked 25d ago

Development Server is a Rust server. It was offline at the last count. It stands at No. 14,690 of the ranked servers, the top 64%. It last wiped 25d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:09 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|616/700 EU · groups of 12+ · weekly · 511 on average
  2. 2 Rustoria.co - EU Main41/250 EU · groups of 16+ · weekly · 340 on average
  3. 3 Rusty Moose |EU Main|76/250 EU · groups of 12+ · weekly · 337 on average
  4. 4 Rustoria.co - EU East Long316/400 EU · groups of 12+ · monthly · 316 on average
  5. 5 Rustoria.co - EU East Medium140/200 EU · groups of 12+ · biweekly · 280 on average
  6. 6 Rustafied.com - EU Friday138/225 EU · groups of 16+ · weekly · 261 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Development Server: which one?

Rust network protocol 2634 and build 166586 on Windows is what Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Development Server, and is it online now?

The records show Development Server offline, last answering 25 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 16 September 2026.

Where does Development Server operate from?

No region appears for Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 82.67.133.103:28015 stands the address.

Rules, settings, map

What map is in use on Development Server?

Generation by the game gives Development Server its procedural map.

The rules and settings of Development Server: what are they?

The name of Development Server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

Player record

How full does Development Server get?

The last sighting of Development Server was 25 days 5 hours ago, and it is offline now.

Where does Development Server sit in the rankings?

The seven-day player-hour table places Development Server at #14,690, within the top 64% of ranked servers.

The tags and lists

Development Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Development Server be read?

These tags are Development Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Development Server when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for Development Server: what does it show?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 25 days 8 hours old.

How to join

What is the way to join Development Server?

To connect, open the console with F1 in Rust and enter client.connect 82.67.133.103:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166586
Build Build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.