At press time 11,886 servers93,191 players172 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,886

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 8m ago

CrypticRedHats Public Branch Development Server is a Rust server. At the last count it had 1 players of a possible 500; over the past week it averaged 0, with a peak of 2. It stands at No. 7,886 of the ranked servers, the top 36%. It last wiped 23d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.511.5211:0012:0014:0015:0017:0018:00

Hourly average and peak, UTC.

§ 2Performance

02040608011:0012:0014:0015:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This server runs the latest public Rust branch and is dedicated to developing and testing systems under the NexCore brand — including PatchPost, AntiCheat, OfflineRaidLimiter, and more. Expect frequent updates, experimental features, and ongoing development. ⚠️ Whitelist Only Access is restricted. To request access, please contact us via Discord: discord.crypticredhat.com

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10130/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10170/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1059/1000 EU · groups of 16+ · monthly · 83 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does CrypticRedHats Public Branch Development Server operate?

Rust network protocol 2635 and build 168909 on Linux is what CrypticRedHats Public Branch Development Server runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on CrypticRedHats Public Branch Development Server, and is it up?

The records show CrypticRedHats Public Branch Development Server online at the time of this check. Of note: the reported uptime places the last restart about 6 hours ago. The records show 54% uptime over the last 7 full days: 91 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does CrypticRedHats Public Branch Development Server hold a steady frame?

For the last 48 hours the average was 43 server fps, with a low of 40. Of note: 85,768 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,825 MB. What players feel as lag: fps running low and entities climbing.

What is the location of CrypticRedHats Public Branch Development Server?

No region is published by CrypticRedHats Public Branch Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 83.151.204.153:28015 stands the address.

Settings and map

The map for CrypticRedHats Public Branch Development Server: which one is it?

CrypticRedHats Public Branch Development Server runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does CrypticRedHats Public Branch Development Server set down in the way of rules and settings?

The name of CrypticRedHats Public Branch Development Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

The players

What population does CrypticRedHats Public Branch Development Server carry?

1 players are on CrypticRedHats Public Branch Development Server at present; the slot count is 500. Averaged across seven days, 0 players; the peak reached 2. Of the last 48 hours, 14:00 UTC drew the highest average: 2 players.

Where does CrypticRedHats Public Branch Development Server sit in the rankings?

Ranked by player hours over the last seven days, CrypticRedHats Public Branch Development Server stands at #7,886, in the top 36% overall.

Tag and list record

Where does CrypticRedHats Public Branch Development Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include CrypticRedHats Public Branch Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on CrypticRedHats Public Branch Development Server?

These tags are CrypticRedHats Public Branch Development Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp500 (Max players): 500 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on CrypticRedHats Public Branch Development Server when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.

On what schedule does CrypticRedHats Public Branch Development Server wipe?

Too few wipes of CrypticRedHats Public Branch Development Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 23 days 12 hours.

Joining the server

What is the way to join CrypticRedHats Public Branch Development Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 83.151.204.153:28015. The server's website is recorded as https://discord.com/invite/GevAn9jzCr.

§ 9Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp500
Max players 500 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.