An entry in the registerNo. 14,544
Rust MMO - Dev Server
Offline 83.200.191.56:28015 checked 30d ago
Rust MMO - Dev Server is a Rust server. It was offline at the last count. It stands at No. 14,544 of the ranked servers, the top 61%. It last wiped 31d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 04:36 UTC31d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:49 UTC32d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit36/500 no group limit · 153 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1042/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main1/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.100/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Rust MMO - Dev Server on?
The server Rust MMO - Dev Server is on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Rust MMO - Dev Server, and is it up?
Rust MMO - Dev Server shows offline as of the latest refresh, last seen 30 days 17 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 22 September 2026.
In which location does Rust MMO - Dev Server sit?
The server publishes no region: Rust MMO - Dev Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 83.200.191.56:28015 stands the address.
Rules, settings, map
The map for Rust MMO - Dev Server: which one is it?
Rust MMO - Dev Server plays on a map the game generates, procedural in kind.
The rules and settings of Rust MMO - Dev Server: what are they?
Nothing in the name of Rust MMO - Dev Server gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Rust MMO - Dev Server?
The last sighting of Rust MMO - Dev Server was 30 days 17 hours ago, and it is offline now.
Against other Rust servers, how is Rust MMO - Dev Server ranked?
Ranked by player hours over the last seven days, Rust MMO - Dev Server stands at #14,544, in the top 61% overall.
The tags and lists
Where does Rust MMO - Dev Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust MMO - Dev Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Rust MMO - Dev Server?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Rust MMO - Dev Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What is the shape of wipe day on Rust MMO - Dev Server?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Rust MMO - Dev Server wipe?
Rust MMO - Dev Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 31 days 23 hours.
Connection
Which steps join Rust MMO - Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 83.200.191.56:28015. The Launch Rust and join button on this page does the same through Steam.