An entry in the registerNo. 12,911
Mod testing ground
Offline 84.15.220.97:28015 checked 11d ago
Mod testing ground is a Rust server. It was offline at the last count. It stands at No. 12,911 of the ranked servers, the top 60%. It last wiped 23d ago. Its own tags class it as carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|241/275 EU · groups of 12+ · weekly · 533 on average
- 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
- 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 323 on average
- 4 Rustoria.co - EU East Long155/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium60/200 EU · groups of 12+ · biweekly · 278 on average
- 6 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Mod testing ground on?
The server Mod testing ground is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Mod testing ground up, and how steady is its uptime?
Offline at present: Mod testing ground, last seen 11 days 10 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 16 October 2026.
Where does Mod testing ground operate from?
No region appears for Mod testing ground. Rust Server Stats records the stated location of a server, not the location of the machine. At 84.15.220.97:28015 stands the address.
Settings and map
The map for Mod testing ground: which one is it?
Mod testing ground plays on a map the game generates, procedural in kind.
What settings and rules does Mod testing ground run?
Nothing in the name of Mod testing ground gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Mod testing ground?
No answer from Mod testing ground at the latest refresh; it was last seen 11 days 10 hours ago.
Against other Rust servers, how is Mod testing ground ranked?
Ranked by player hours over the last seven days, Mod testing ground stands at #12,911, in the top 60% overall.
Tags, lists
Mod testing ground sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Mod testing ground: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
The tags on Mod testing ground: what do they signify?
These tags are Mod testing ground's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Mod testing ground: what does it show?
Mod testing ground's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 23 days 15 hours old.
Connection
How does one connect to Mod testing ground?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 84.15.220.97:28015.