An entry in the registerNo. 15,439
Test
Offline 84.166.200.68:28015 checked 40d ago
Test is a Rust server. It was offline at the last count. It stands at No. 15,439 of the ranked servers. It last wiped 44d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|673/700 EU · groups of 12+ · weekly · 543 on average
- 2 Rustoria.co - EU East Long432/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 308 on average
- 4 Rusty Moose |EU Main|61/250 EU · groups of 12+ · weekly · 308 on average
- 5 Rustoria.co - EU East Medium215/200 EU · groups of 12+ · biweekly · 268 on average
- 6 Rustafied.com - EU Friday127/150 EU · groups of 16+ · weekly · 266 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Test: which one?
The server Test is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Test up, and how steady is its uptime?
The records show Test offline, last answering 40 days 16 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 16 September 2026.
In which location does Test sit?
The server publishes no region: Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 84.166.200.68:28015 — that is the address.
Rules, settings, map
What map does Test put players on?
Test plays on a map the game generates, procedural in kind.
What does Test set down in the way of rules and settings?
Nothing in the name of Test gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What population does Test carry?
The last sighting of Test was 40 days 16 hours ago, and it is offline now.
Where does Test sit in the rankings?
Ranked by player hours over the last seven days, Test stands at #15,439, in the top – overall.
Tag and list record
Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test: what do they signify?
These tags are Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
When does Test wipe?
Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 44 days 20 hours ago.
How to join
How does one connect to Test?
To connect, open the console with F1 in Rust and enter client.connect 84.166.200.68:28015. The Launch Rust and join button on this page does the same through Steam.