An entry in the registerNo. 15,478
JellyJoker
Offline 84.166.21.126:28015 checked 34d ago
JellyJoker is a Rust server. It was offline at the last count. It stands at No. 15,478 of the ranked servers, the top 71%. It last wiped 34d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:54 UTC34d ago | 0 | – | running | 0 |
| Wed 23 Sep, 12:23 UTC34d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|621/675 EU · groups of 12+ · weekly · 540 on average
- 2 Rustoria.co - EU East Long393/425 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main40/250 EU · groups of 16+ · weekly · 312 on average
- 4 Rusty Moose |EU Main|47/250 EU · groups of 12+ · weekly · 311 on average
- 5 Rustoria.co - EU East Medium153/200 EU · groups of 12+ · biweekly · 272 on average
- 6 Rustafied.com - EU Friday95/125 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does JellyJoker operate?
Rust network protocol 2633 and build 165217 on Windows is what JellyJoker runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is JellyJoker, and is it online now?
JellyJoker shows offline as of the latest refresh, last seen 34 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 23 September 2026.
In which location does JellyJoker sit?
The server publishes no region: JellyJoker. Rust Server Stats records the stated location of a server, not the location of the machine. 84.166.21.126:28015 — that is the address.
The rules and map
The map for JellyJoker: which one is it?
JellyJoker plays on a map the game generates, procedural in kind.
The rules and settings of JellyJoker: what are they?
Nothing in the name of JellyJoker gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
How full does JellyJoker get?
JellyJoker is offline at present; the last response came 34 days 16 hours ago.
What position does JellyJoker hold among Rust servers?
The seven-day player-hour table places JellyJoker at #15,478, within the top 71% of ranked servers.
The tags and lists
Where does JellyJoker appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists JellyJoker fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on JellyJoker?
These tags are JellyJoker's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on JellyJoker when wipe day arrives?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does JellyJoker wipe?
The record of JellyJoker holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 34 days 16 hours ago.
Connection
Which steps join JellyJoker?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 84.166.21.126:28015.