At press time 11,610 servers35,756 players66 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,631

Operational Control Center

Offline 84.174.76.43:28015 checked 4d ago

Operational Control Center is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 12,631 of the ranked servers, the top 57%. It last wiped 4d ago. Its own tags class it as modded, carbon, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo177/2000 NA · no group limit · biweekly · 245 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo91/2000 EU · no group limit · biweekly · 236 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP80/200 NA · groups of 8+ · biweekly · 99 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能65/200 EA · groups of 16+ · biweekly · 59 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1026/100 EU · groups of 30+ · biweekly · 53 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid18/250 groups of 8+ · biweekly · 52 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Operational Control Center operate?

Rust network protocol 2635 and build 168909 on Windows is what Operational Control Center runs. To join, your game must be on the same protocol; Steam handles the update.

Is Operational Control Center up, and how steady is its uptime?

Operational Control Center shows offline as of the latest refresh, last seen 4 days 20 hours ago. In the last 4 full days it was up for 0 of 96 hours, 0% of the time. The first sighting at Rust Server Stats was on 23 October 2026.

Where does Operational Control Center operate from?

No region is published by Operational Control Center. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 84.174.76.43:28015 stands the address.

Settings and map

What map does Operational Control Center put players on?

Operational Control Center plays on a map the game generates, procedural in kind.

What settings and rules does Operational Control Center run?

No gather rate appears in the name of Operational Control Center. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. The VAC anti-cheat from Valve is active.

Player record

What population does Operational Control Center carry?

Operational Control Center is offline at present; the last response came 4 days 20 hours ago. Averaged across seven days, 1 players; the peak reached 1.

Against other Rust servers, how is Operational Control Center ranked?

Ranked by player hours over the last seven days, Operational Control Center stands at #12,631, in the top 57% overall.

Tag and list record

Operational Control Center sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Operational Control Center is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on Operational Control Center: what do they signify?

These tags are Operational Control Center's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

When does Operational Control Center wipe?

Operational Control Center's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 4 days 21 hours old.

Joining the server

How does one connect to Operational Control Center?

To connect, open the console with F1 in Rust and enter client.connect 84.174.76.43:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp5
Max players Slot count: 5.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.