An entry in the registerNo. 12,972
RustDev local test
Offline 84.65.217.165:28015 checked 10d ago
RustDev local test is a Rust server. It was offline at the last count. It stands at No. 12,972 of the ranked servers, the top 59%. It last wiped 17d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit166/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10137/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1053/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for RustDev local test: which one?
The server RustDev local test is on Rust network protocol 2634 and build 167398, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is RustDev local test, and is it online now?
The records show RustDev local test offline, last answering 10 days 19 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 10 October 2026.
Where does RustDev local test operate from?
No region appears for RustDev local test. Rust Server Stats records the stated location of a server, not the location of the machine. 84.65.217.165:28015 — that is the address.
The rules and map
The map for RustDev local test: which one is it?
Generation by the game gives RustDev local test its procedural map.
What settings and rules does RustDev local test run?
No gather rate appears in the name of RustDev local test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is disabled: Valve's anti-cheat.
Player record
What population does RustDev local test carry?
The last sighting of RustDev local test was 10 days 19 hours ago, and it is offline now.
Against other Rust servers, how is RustDev local test ranked?
The seven-day player-hour table places RustDev local test at #12,972, within the top 59% of ranked servers.
The tags and lists
RustDev local test sits in which Rust Server Stats lists and filters?
On Rust Server Stats, RustDev local test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on RustDev local test: what do they signify?
gmrust (Game mode): The standard survival game; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags RustDev local test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does RustDev local test wipe?
Too few wipes of RustDev local test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 17 days 21 hours.
How to join
What is the way to join RustDev local test?
To connect, open the console with F1 in Rust and enter client.connect 84.65.217.165:28015. The Launch Rust and join button on this page does the same through Steam.