At press time 11,637 servers32,508 players70 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,674

Natchland test server

Offline 84.71.222.97:28015 checked 28d ago

Natchland test server is a Rust server. It was offline at the last count. It stands at No. 16,674 of the ranked servers, the top 70%. It last wiped 28d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:58 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit35/500 no group limit · 153 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1059/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.103/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Natchland test server operate?

Rust network protocol 2633 and build 165217 on Windows is what Natchland test server runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is Natchland test server, and is it online now?

Offline at present: Natchland test server, last seen 28 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 29 September 2026.

What is the location of Natchland test server?

No region appears for Natchland test server. Rust Server Stats records the stated location of a server, not the location of the machine. At 84.71.222.97:28015 stands the address.

Settings and map

What map is in use on Natchland test server?

Generation by the game gives Natchland test server its procedural map.

The rules and settings of Natchland test server: what are they?

The name of Natchland test server states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The VAC anti-cheat from Valve is active.

The players

What population does Natchland test server carry?

The last sighting of Natchland test server was 28 days 2 hours ago, and it is offline now.

Where does Natchland test server sit in the rankings?

On player hours over seven days Natchland test server ranks #16,674, inside the top 70% of all ranked servers.

Tags, lists

Where does Natchland test server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Natchland test server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Natchland test server: what do they signify?

The game's server browser reads the tags Natchland test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): Slot count: 25; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Natchland test server when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 9 hours after the latest wipe, the crowd peaked.

On what schedule does Natchland test server wipe?

Natchland test server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 28 days 10 hours ago.

Joining the server

Which steps join Natchland test server?

To connect, open the console with F1 in Rust and enter client.connect 84.71.222.97:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players Slot count: 25.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.