An entry in the registerNo. 15,437
Oblivion
Offline 84.72.109.63:28015 checked 17h ago
Oblivion is a Rust server. It was offline at the last count. It stands at No. 15,437 of the ranked servers, the top 69%. It last wiped 104d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit179/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10137/700 EU · groups of 16+ · monthly · 89 on average
- 5 RustSpain.com | EU Main22/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1046/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Oblivion operate?
Rust network protocol 2631 and build 158240 on Linux is what Oblivion runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Oblivion, and is it up?
Offline at present: Oblivion, last seen 17 hours ago. Of note: the reported uptime places the last restart about 3 hours ago. Of note: 59 of 168 hours up in the last 7 full days, or 35% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of Oblivion like?
For the last 48 hours the average was 239 server fps, with a low of 229. The entity count reached 70,382: buildings, deployables and all else in the world. Of note: memory use reached 2,222 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Oblivion sit?
No region appears for Oblivion. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 84.72.109.63:28015 — that is the address.
The rules and map
What map is in use on Oblivion?
Oblivion runs a procedural map, generated by the game, of size 3,500 with seed 12345. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Oblivion set down in the way of rules and settings?
No gather rate appears in the name of Oblivion. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does Oblivion carry?
No answer from Oblivion at the latest refresh; it was last seen 17 hours ago. The record shows an average of 0 players over the past seven days.
What position does Oblivion hold among Rust servers?
The seven-day player-hour table places Oblivion at #15,437, within the top 69% of ranked servers.
The tags and lists
Oblivion sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Oblivion is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Oblivion be read?
These tags are Oblivion's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2631 (Protocol): Protocol 2631: joining needs the same game version; cs158240 (Build): Build 158240; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Oblivion: what does it show?
The record of Oblivion holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 104 days 20 hours old.
How to join
How does one connect to Oblivion?
To connect, open the console with F1 in Rust and enter client.connect 84.72.109.63:28015. The Launch Rust and join button on this page does the same through Steam.