An entry in the registerNo. 12,465
Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 1d ago
Deep Sea Arena - MVP Local Test is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 12,465 of the ranked servers, the top 56%. It last wiped 1d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit39/500 no group limit · 160 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1045/225 EU · groups of 16+ · weekly · 114 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1021/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Deep Sea Arena - MVP Local Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Deep Sea Arena - MVP Local Test runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Deep Sea Arena - MVP Local Test, and is it online now?
The records show Deep Sea Arena - MVP Local Test offline, last answering 27 hours ago. The records show 0% uptime over the last 1 full day: 0 of 24 hours up. Its earliest entry at Rust Server Stats is dated 26 October 2026.
Where does Deep Sea Arena - MVP Local Test operate from?
No region appears for Deep Sea Arena - MVP Local Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 85.114.201.53:28015 — that is the address.
Rules, settings, map
The map for Deep Sea Arena - MVP Local Test: which one is it?
Generation by the game gives Deep Sea Arena - MVP Local Test its procedural map.
What settings and rules does Deep Sea Arena - MVP Local Test run?
No gather rate appears in the name of Deep Sea Arena - MVP Local Test. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Deep Sea Arena - MVP Local Test?
No answer from Deep Sea Arena - MVP Local Test at the latest refresh; it was last seen 27 hours ago. Over seven days the mean is 1 players, with a peak of 1. Of the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is Deep Sea Arena - MVP Local Test ranked?
On player hours over seven days Deep Sea Arena - MVP Local Test ranks #12,465, inside the top 56% of all ranked servers.
Tags, lists
Deep Sea Arena - MVP Local Test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Deep Sea Arena - MVP Local Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should the tags on Deep Sea Arena - MVP Local Test be read?
gmrust (Game mode): The standard survival game; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Deep Sea Arena - MVP Local Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Deep Sea Arena - MVP Local Test: what does it show?
The record of Deep Sea Arena - MVP Local Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 28 hours.
Joining the server
How does one connect to Deep Sea Arena - MVP Local Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.114.201.53:28015.