At press time 11,615 servers36,116 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,803

TesteDev

Offline 85.138.250.124:28015 checked 8h ago

TesteDev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 13,803 of the ranked servers, the top 62%. It last wiped 8h ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC8h ago – – running 1
Tue 29 Sep, 11:46 UTC29d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC33d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC36d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit69/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1096/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1032/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does TesteDev operate?

The server TesteDev is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is TesteDev up, and how steady is its uptime?

Offline at present: TesteDev, last seen 8 hours ago. Of note: 1 of 168 hours up in the last 7 full days, or 1% of the time. Its earliest entry at Rust Server Stats is dated 21 September 2026.

Where does TesteDev operate from?

The server publishes no region: TesteDev. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.138.250.124:28015 stands the address.

Rules, settings, map

What map is in use on TesteDev?

TesteDev plays on a map the game generates, procedural in kind.

What settings and rules does TesteDev run?

The name of TesteDev states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.

Population

How full does TesteDev get?

No answer from TesteDev at the latest refresh; it was last seen 8 hours ago. The seven-day record: an average of 1 players and a peak of 1. At 22:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is TesteDev ranked?

The seven-day player-hour table places TesteDev at #13,803, within the top 62% of ranked servers.

Tags, lists

TesteDev sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include TesteDev: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on TesteDev be read?

The game's server browser reads the tags TesteDev publishes: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Slot count: 1; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on TesteDev when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does TesteDev wipe?

There is no next wipe to predict: TesteDev wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 8 hours.

Connection

Which steps join TesteDev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.138.250.124:28015.

§ 8Key to the tagswhat each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players Slot count: 1.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.