At press time 11,830 servers79,533 players259 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,790

4Netplayers Rust Server probe 1

Offline 85.14.206.21:26700 checked 18d ago

4Netplayers Rust Server probe 1 is a Rust server. It was offline at the last count. It stands at No. 15,790 of the ranked servers, the top 71%. It last wiped 18d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit189/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main46/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10254/700 EU · groups of 16+ · monthly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for 4Netplayers Rust Server probe 1: which one?

The server 4Netplayers Rust Server probe 1 is on Rust network protocol 2634 and build 167398, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Server probe 1, and is it online now?

4Netplayers Rust Server probe 1 shows offline as of the latest refresh, last seen 18 days 1 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 10 October 2026.

In which location does 4Netplayers Rust Server probe 1 sit?

The server publishes no region: 4Netplayers Rust Server probe 1. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.14.206.21:26700 stands the address.

Settings and map

What map is in use on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 runs a procedural map, generated by the game, of size 4,500 with seed 1234567890. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does 4Netplayers Rust Server probe 1 run?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

How full does 4Netplayers Rust Server probe 1 get?

No answer from 4Netplayers Rust Server probe 1 at the latest refresh; it was last seen 18 days 1 hours ago.

Against other Rust servers, how is 4Netplayers Rust Server probe 1 ranked?

The seven-day player-hour table places 4Netplayers Rust Server probe 1 at #15,790, within the top 71% of ranked servers.

The tags and lists

Where does 4Netplayers Rust Server probe 1 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, 4Netplayers Rust Server probe 1 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on 4Netplayers Rust Server probe 1?

gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags 4Netplayers Rust Server probe 1 publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for 4Netplayers Rust Server probe 1: what does it show?

Too few wipes of 4Netplayers Rust Server probe 1 are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 18 days 19 hours old.

How to join

Which steps join 4Netplayers Rust Server probe 1?

To connect, open the console with F1 in Rust and enter client.connect 85.14.206.21:26700. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.