An entry in the registerNo. 15,344
4Netplayers Rust Server
Online 85.14.206.27:23400 checked 13m ago
4Netplayers Rust Server is a Rust server. At the last count it had 0 players of a possible 16. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 13d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|328/375 EU · groups of 12+ · weekly · 553 on average
- 2 Rustoria.co - EU East Long215/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|38/250 EU · groups of 12+ · weekly · 294 on average
- 4 Rustoria.co - EU Main30/250 EU · groups of 16+ · weekly · 293 on average
- 5 Rustafied.com - EU Friday56/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium74/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does 4Netplayers Rust Server operate?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. The protocol must match on your game to join; the update comes through Steam.
Is 4Netplayers Rust Server up, and how steady is its uptime?
The records show 4Netplayers Rust Server online at the time of this check. A restart came about 3 days 14 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does 4Netplayers Rust Server hold a steady frame?
For the last 48 hours the average was 30 server fps, with a low of 29. Buildings, deployables and the rest brought the entity count to a high of 99,120. Up to 2,934 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does 4Netplayers Rust Server sit?
The server publishes no region: 4Netplayers Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 85.14.206.27:23400 — that is the address.
Rules, settings, map
What map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 2147483647. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does 4Netplayers Rust Server run?
Nothing in the name of 4Netplayers Rust Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on 4Netplayers Rust Server?
The record for 4Netplayers Rust Server shows 0 players, against a capacity of 16. Across the last seven days the mean population stands at 0.
What position does 4Netplayers Rust Server hold among Rust servers?
On player hours over seven days 4Netplayers Rust Server ranks #15,344, inside the top 69% of all ranked servers.
Tags, lists
Where does 4Netplayers Rust Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists 4Netplayers Rust Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on 4Netplayers Rust Server: what do they signify?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on 4Netplayers Rust Server when wipe day arrives?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
When does 4Netplayers Rust Server wipe?
The record of 4Netplayers Rust Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 13 days 13 hours ago.
Connection
How does one connect to 4Netplayers Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 85.14.206.27:23400. The Launch Rust and join button on this page does the same through Steam.