At press time 11,897 servers90,661 players164 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,469

4Netplayers Rust Server

Offline 85.14.211.3:22900 checked 28d ago

4Netplayers Rust Server is a Rust server. It was offline at the last count. It stands at No. 14,469 of the ranked servers, the top 61%. It last wiped 32d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|781/825 EU · groups of 12+ · weekly · 504 on average
  2. 2 Rustoria.co - EU Main43/250 EU · groups of 16+ · weekly · 345 on average
  3. 3 Rusty Moose |EU Main|124/250 EU · groups of 12+ · weekly · 340 on average
  4. 4 Rustoria.co - EU East Long407/500 EU · groups of 12+ · monthly · 314 on average
  5. 5 Rustoria.co - EU East Medium260/300 EU · groups of 12+ · biweekly · 280 on average
  6. 6 Rustafied.com - EU Friday193/300 EU · groups of 16+ · weekly · 259 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for 4Netplayers Rust Server: which one?

The server 4Netplayers Rust Server is on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Server, and is it online now?

Offline at present: 4Netplayers Rust Server, last seen 28 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 25 September 2026.

In which location does 4Netplayers Rust Server sit?

The server publishes no region: 4Netplayers Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 85.14.211.3:22900 stands the address.

Settings and map

What map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does 4Netplayers Rust Server run?

The name of 4Netplayers Rust Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What population does 4Netplayers Rust Server carry?

4Netplayers Rust Server is offline at present; the last response came 28 days ago.

Against other Rust servers, how is 4Netplayers Rust Server ranked?

The seven-day player-hour table places 4Netplayers Rust Server at #14,469, within the top 61% of ranked servers.

Tag and list record

Where does 4Netplayers Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, 4Netplayers Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on 4Netplayers Rust Server be read?

The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

The wipe timetable for 4Netplayers Rust Server: what does it show?

The record of 4Netplayers Rust Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 32 days 11 hours ago.

Joining the server

What is the way to join 4Netplayers Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.14.211.3:22900.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.