At press time 11,851 servers94,129 players394 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,099

[4Netplayers] Rust beer test Server 7

Online 85.14.214.121:28015 checked 10m ago

[4Netplayers] Rust beer test Server 7 is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 3. It stands at No. 5,099 of the ranked servers, the top 23%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct24 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:01 UTC4d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit171/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main351/350 EU · groups of 12+ · weekly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10249/700 EU · groups of 16+ · monthly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for [4Netplayers] Rust beer test Server 7: which one?

Rust network protocol 2635 and build 168909 on Linux is what [4Netplayers] Rust beer test Server 7 runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is [4Netplayers] Rust beer test Server 7, and is it online now?

Online: [4Netplayers] Rust beer test Server 7 is up as of the latest refresh. A restart came about 11 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 100 of 168 hours, 60% of the time. The first sighting at Rust Server Stats was on 27 September 2026.

What is the performance of [4Netplayers] Rust beer test Server 7 like?

For the last 48 hours the average was 30 server fps, with a low of 30. The entity count reached 74,784: buildings, deployables and all else in the world. Up to 2,545 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of [4Netplayers] Rust beer test Server 7?

No region is published by [4Netplayers] Rust beer test Server 7. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 85.14.214.121:28015 — that is the address.

Settings and map

The map for [4Netplayers] Rust beer test Server 7: which one is it?

[4Netplayers] Rust beer test Server 7 runs a procedural map, generated by the game, of size 3,650 with seed 281169553. RustMaps can display it from this page, since equal size and seed yield the same map.

What does [4Netplayers] Rust beer test Server 7 set down in the way of rules and settings?

The name of [4Netplayers] Rust beer test Server 7 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does [4Netplayers] Rust beer test Server 7 get?

0 players are on [4Netplayers] Rust beer test Server 7 at present; the slot count is 10. The seven-day record: an average of 0 players and a peak of 3. The busiest hour of the last 48 was 19:00 UTC, averaging 3 players.

Against other Rust servers, how is [4Netplayers] Rust beer test Server 7 ranked?

On player hours over seven days [4Netplayers] Rust beer test Server 7 ranks #5,099, inside the top 23% of all ranked servers.

Tag and list record

Where does [4Netplayers] Rust beer test Server 7 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [4Netplayers] Rust beer test Server 7 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on [4Netplayers] Rust beer test Server 7?

gmvanilla (Game mode): Vanilla rules, survival play; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags [4Netplayers] Rust beer test Server 7 publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on [4Netplayers] Rust beer test Server 7?

The average peak across recent wipes was 3 players. 0 hours into the latest wipe the crowd reached its peak.

When does [4Netplayers] Rust beer test Server 7 wipe?

[4Netplayers] Rust beer test Server 7's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 20 hours ago.

How to join

Which steps join [4Netplayers] Rust beer test Server 7?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.14.214.121:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.