An entry in the registerNo. 15,319
Ashfall Playtest
Offline 85.155.184.105:28015 checked 11d ago
Ashfall Playtest is a Rust server. It was offline at the last count. It stands at No. 15,319 of the ranked servers, the top 70%. It last wiped 12d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit180/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10177/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main237/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10233/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Ashfall Playtest operate?
The server Ashfall Playtest is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Ashfall Playtest, and is it up?
Ashfall Playtest shows offline as of the latest refresh, last seen 11 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 17 October 2026.
Where does Ashfall Playtest operate from?
The server publishes no region: Ashfall Playtest. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 85.155.184.105:28015 stands the address.
Settings and map
The map for Ashfall Playtest: which one is it?
Ashfall Playtest runs a procedural map, generated by the game, of size 2,000 with seed 4242. RustMaps can display it from this page, since equal size and seed yield the same map.
What does Ashfall Playtest set down in the way of rules and settings?
The name of Ashfall Playtest states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
How full does Ashfall Playtest get?
No answer from Ashfall Playtest at the latest refresh; it was last seen 11 days 5 hours ago.
What position does Ashfall Playtest hold among Rust servers?
The seven-day player-hour table places Ashfall Playtest at #15,319, within the top 70% of ranked servers.
The tags and lists
Ashfall Playtest sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Ashfall Playtest is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Ashfall Playtest: what do they signify?
These tags are Ashfall Playtest's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Ashfall Playtest: what does it show?
Ashfall Playtest's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 10 hours ago.
Connection
How does one connect to Ashfall Playtest?
To connect, open the console with F1 in Rust and enter client.connect 85.155.184.105:28015. The Launch Rust and join button on this page does the same through Steam.