An entry in the registerNo. 6,148
>>TGC<<
Offline 85.190.160.9:10500 checked 16h ago
>>TGC<< is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 6,148 of the ranked servers, the top 28%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|503/575 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long440/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|255/250 EU · groups of 12+ · weekly · 286 on average
- 4 Rustafied.com - EU Friday61/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main306/250 EU · groups of 16+ · weekly · 270 on average
- 6 Rustoria.co - US Main28/250 NA · groups of 16+ · weekly · 236 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is >>TGC<< on?
The server >>TGC<< is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is >>TGC<< up, and how steady is its uptime?
>>TGC<< shows offline as of the latest refresh, last seen 16 hours ago. Of note: the reported uptime places the last restart about 1 hours ago. The records show 12% uptime over the last 7 full days: 20 of 168 hours up. Rust Server Stats records a first sighting on 14 October 2026.
What is the performance of >>TGC<< like?
Server fps averaged 32 over the last 48 hours; the low was 30. The entity count reached 65,251: buildings, deployables and all else in the world. Up to 1,379 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does >>TGC<< sit?
No region appears for >>TGC<<. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.190.160.9:10500 stands the address.
Settings and map
What map does >>TGC<< put players on?
>>TGC<< runs a procedural map, generated by the game, of size 3,500 with seed 6738. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of >>TGC<<: what are they?
The name of >>TGC<< states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on >>TGC<<?
No answer from >>TGC<< at the latest refresh; it was last seen 16 hours ago. The seven-day record: an average of 1 players and a peak of 2. Of the last 48 hours, 21:00 UTC drew the highest average: 2 players.
Against other Rust servers, how is >>TGC<< ranked?
On player hours over seven days >>TGC<< ranks #6,148, inside the top 28% of all ranked servers.
The tags and lists
>>TGC<< sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists >>TGC<< fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on >>TGC<< be read?
The game's server browser reads the tags >>TGC<< publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does >>TGC<< wipe?
Too few wipes of >>TGC<< are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 14 days 21 hours ago.
Connection
How does one connect to >>TGC<<?
To connect, open the console with F1 in Rust and enter client.connect 85.190.160.9:10500. The Launch Rust and join button on this page does the same through Steam.