An entry in the registerNo. 15,503
My Local Dev Server
Offline 85.192.48.101:28015 checked 15d ago
My Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,503 of the ranked servers, the top 71%. It last wiped 15d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit170/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10125/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1052/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for My Local Dev Server: which one?
Rust network protocol 2634 and build 167584 on Windows is what My Local Dev Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is My Local Dev Server, and is it online now?
Offline at present: My Local Dev Server, last seen 15 days 17 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 12 October 2026.
What is the location of My Local Dev Server?
The server publishes no region: My Local Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 85.192.48.101:28015 — that is the address.
The rules and map
What map does My Local Dev Server put players on?
Generation by the game gives My Local Dev Server its procedural map.
What settings and rules does My Local Dev Server run?
The name of My Local Dev Server states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on My Local Dev Server?
No answer from My Local Dev Server at the latest refresh; it was last seen 15 days 17 hours ago.
What position does My Local Dev Server hold among Rust servers?
Ranked by player hours over the last seven days, My Local Dev Server stands at #15,503, in the top 71% overall.
The tags and lists
My Local Dev Server sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists My Local Dev Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on My Local Dev Server: what do they signify?
The game's server browser reads the tags My Local Dev Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Build 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
When does My Local Dev Server wipe?
The record of My Local Dev Server holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 15 days 19 hours old.
How to join
What is the way to join My Local Dev Server?
To connect, open the console with F1 in Rust and enter client.connect 85.192.48.101:28015. The Launch Rust and join button on this page does the same through Steam.