An entry in the registerNo. 13,648
Local Rust Bot Test
Offline 85.193.1.200:28015 checked 18d ago
Local Rust Bot Test is a Rust server. It was offline at the last count. It stands at No. 13,648 of the ranked servers, the top 62%. It last wiped 18d ago. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo212/2000 NA · no group limit · biweekly · 251 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo88/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP104/200 NA · groups of 8+ · biweekly · 105 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能52/200 EA · groups of 16+ · biweekly · 59 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl36/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1018/100 EU · groups of 30+ · biweekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Local Rust Bot Test operate?
Rust network protocol 2634 and build 167398 on Windows is what Local Rust Bot Test runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Rust Bot Test, and is it up?
The records show Local Rust Bot Test offline, last answering 18 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 10 October 2026.
In which location does Local Rust Bot Test sit?
The server publishes no region: Local Rust Bot Test. Rust Server Stats records the stated location of a server, not the location of the machine. 85.193.1.200:28015 — that is the address.
The rules and map
What map does Local Rust Bot Test put players on?
Generation by the game gives Local Rust Bot Test its procedural map.
What settings and rules does Local Rust Bot Test run?
Nothing in the name of Local Rust Bot Test gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is inactive.
The players
What population does Local Rust Bot Test carry?
Local Rust Bot Test is offline at present; the last response came 18 days 2 hours ago.
Where does Local Rust Bot Test sit in the rankings?
Ranked by player hours over the last seven days, Local Rust Bot Test stands at #13,648, in the top 62% overall.
Tag and list record
Local Rust Bot Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Rust Bot Test: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Local Rust Bot Test?
The game's server browser reads the tags Local Rust Bot Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for Local Rust Bot Test: what does it show?
Too few wipes of Local Rust Bot Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 18 days 6 hours.
Connection
How does one connect to Local Rust Bot Test?
To connect, open the console with F1 in Rust and enter client.connect 85.193.1.200:28015. The Launch Rust and join button on this page does the same through Steam.