At press time 11,701 servers46,298 players102 fresh wipes Revised every five minutes
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An entry in the registerNo. 7,210

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Online 85.233.150.44:35025 checked 9m ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is a Rust server. At the last count it had 1 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 7,210 of the ranked servers, the top 32%. It last wiped 12d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

§ 2Performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap13.5 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:50 UTC12d ago 3 – running 0
Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
Sat 19 Sep, 11:22 UTC39d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Добро пожаловать на сервер Cloud #4 Карта: Procedural Дата вайпа: 16.10 Продолжительность вайпа: раз в месяц Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes374/450 EU · groups of 16+ · 2x · monthly · 798 on average
  2. 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes177/225 EU · groups of 16+ · 2x · monthly · 595 on average
  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes161/200 NA · groups of 16+ · 2x · monthly · 367 on average
  4. 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr81/150 EU · groups of 50+ · 2x · monthly · 348 on average
  5. 5 Magic Rust #18 — Vanilla 2x | Baйп 28.10448/580 EU · groups of 150+ · 2x · weekly · 326 on average
  6. 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1065/1000 EU · groups of 300+ · 2x · weekly · 312 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?

The server Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it up?

Online: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is up as of the latest refresh. Of note: the reported uptime places the last restart about 46 hours ago. Of note: 144 of 168 hours up in the last 7 full days, or 86% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hold a steady frame?

The records show an average of 60 server fps over 48 hours, never below 52. Of note: 83,319 entities at the peak, counting buildings, deployables and the rest. Up to 3,683 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.233.150.44:35025 stands the address.

Rules, settings, map

What map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] put players on?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs a procedural map, generated by the game, of size 3,700 with seed 1595316433. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: what are they?

By its own name, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] gathers at 2x. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What population does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carry?

At the latest count Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] has 1 players, with 100 slots in total. Averaged across seven days, 0 players; the peak reached 1. At 23:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hold among Rust servers?

On player hours over seven days Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] ranks #7,210, inside the top 32% of all ranked servers.

Tags, lists

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] fits: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] be read?

The game's server browser reads the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 47 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 5.5.

On what schedule does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe?

No next wipe can be predicted for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 12 days 12 hours.

How to join

What is the way to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

To connect, open the console with F1 in Rust and enter client.connect 85.233.150.44:35025. The Launch Rust and join button on this page does the same through Steam. http://cloudrust.ru/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players 100 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.