At press time 11,847 servers83,714 players169 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,885

Eternal Rust | DEV

Offline 85.72.131.117:28015 checked 19d ago

Eternal Rust | DEV is a Rust server. It was offline at the last count. It stands at No. 15,885 of the ranked servers, the top 72%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap8.4 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW26d ago 1 – running 1
Wed 23 Sep, 09:57 UTC34d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1056/250 EU · groups of 5 · weekly · 74 on average
  2. 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.1083/200 EU · groups of 5 · 51 on average
  3. 3 红果十倍/10.26号新开/爆枪/新人入门0/200 EA · groups of 6 · weekly · 10 on average
  4. 4 Rustico 312/100 groups of 5 · 6 on average
  5. 5 Bustabar NA PvP - No Wipe - Raid Protection1/50 NA · groups of 5 · 1 on average
  6. 6 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Eternal Rust | DEV operate?

The server Eternal Rust | DEV is on Rust network protocol 2634 and build 167058, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Eternal Rust | DEV, and is it up?

Eternal Rust | DEV shows offline as of the latest refresh, last seen 19 days 11 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 23 September 2026.

Where does Eternal Rust | DEV operate from?

No region appears for Eternal Rust | DEV. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 85.72.131.117:28015 — that is the address.

Settings and map

The map for Eternal Rust | DEV: which one is it?

Generation by the game gives Eternal Rust | DEV its procedural map.

The rules and settings of Eternal Rust | DEV: what are they?

No gather rate appears in the name of Eternal Rust | DEV. The limit for a group is 6 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Eternal Rust | DEV?

Eternal Rust | DEV is offline at present; the last response came 19 days 11 hours ago.

What position does Eternal Rust | DEV hold among Rust servers?

The seven-day player-hour table places Eternal Rust | DEV at #15,885, within the top 72% of ranked servers.

Tag and list record

Eternal Rust | DEV sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Eternal Rust | DEV is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Eternal Rust | DEV?

These tags are Eternal Rust | DEV's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): No team may exceed 6; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on Eternal Rust | DEV?

The average peak across recent wipes was 1 players. 37 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for Eternal Rust | DEV: what does it show?

Too few wipes of Eternal Rust | DEV are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 1 hours ago.

Connection

Which steps join Eternal Rust | DEV?

To connect, open the console with F1 in Rust and enter client.connect 85.72.131.117:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts6
Group limit No team may exceed 6.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.