At press time 11,679 servers48,756 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,491

Tin & Blood

Offline 85.72.240.52:35005 checked 37d ago

Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,491 of the ranked servers, the top 69%. It last wiped 46d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|366/425 EU · groups of 12+ · weekly · 524 on average
  2. 2 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 334 on average
  3. 3 Rusty Moose |EU Main|39/250 EU · groups of 12+ · weekly · 331 on average
  4. 4 Rustoria.co - EU East Long145/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium63/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday66/100 EU · groups of 16+ · weekly · 263 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Tin & Blood on?

The server Tin & Blood is on Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Tin & Blood, and is it online now?

Offline at present: Tin & Blood, last seen 37 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 19 September 2026.

Where does Tin & Blood operate from?

No region appears for Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. 85.72.240.52:35005 — that is the address.

Settings and map

What map does Tin & Blood put players on?

Tin & Blood runs a procedural map, generated by the game, of size 6,000 with seed 1789661113. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Tin & Blood: what are they?

The name of Tin & Blood states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on Tin & Blood?

Tin & Blood is offline at present; the last response came 37 days 9 hours ago.

Where does Tin & Blood sit in the rankings?

Ranked by player hours over the last seven days, Tin & Blood stands at #15,491, in the top 69% overall.

Tags, lists

Tin & Blood sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Tin & Blood: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Tin & Blood: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): Build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags Tin & Blood publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

The wipe timetable for Tin & Blood: what does it show?

The record of Tin & Blood holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 46 days 4 hours old.

How to join

What is the way to join Tin & Blood?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.72.240.52:35005.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs164530
Build Build 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.