An entry in the registerNo. 15,515
Tin & Blood
Offline 85.72.243.22:35005 checked 37d ago
Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,515 of the ranked servers. It last wiped 46d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|300/350 EU · groups of 12+ · weekly · 527 on average
- 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 331 on average
- 3 Rusty Moose |EU Main|38/250 EU · groups of 12+ · weekly · 329 on average
- 4 Rustoria.co - EU East Long141/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium52/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Tin & Blood: which one?
The server Tin & Blood is on Rust network protocol 2633 and build 164530, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is Tin & Blood up, and how steady is its uptime?
The records show Tin & Blood offline, last answering 37 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 20 September 2026.
In which location does Tin & Blood sit?
No region is published by Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.72.243.22:35005 stands the address.
Settings and map
The map for Tin & Blood: which one is it?
Tin & Blood plays on a map the game generates, procedural in kind.
The rules and settings of Tin & Blood: what are they?
The name of Tin & Blood states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Population
How full does Tin & Blood get?
The last sighting of Tin & Blood was 37 days 10 hours ago, and it is offline now.
What position does Tin & Blood hold among Rust servers?
On player hours over seven days Tin & Blood ranks #15,515, inside the top – of all ranked servers.
Tags, lists
Tin & Blood sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Tin & Blood is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Tin & Blood be read?
These tags are Tin & Blood's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Tin & Blood: what does it show?
The record of Tin & Blood holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 46 days 5 hours old.
Connection
What is the way to join Tin & Blood?
To connect, open the console with F1 in Rust and enter client.connect 85.72.243.22:35005. The Launch Rust and join button on this page does the same through Steam.