At press time 11,665 servers44,308 players103 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,515

Tin & Blood

Offline 85.72.243.22:35005 checked 37d ago

Tin & Blood is a Rust server. It was offline at the last count. It stands at No. 15,515 of the ranked servers. It last wiped 46d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|300/350 EU · groups of 12+ · weekly · 527 on average
  2. 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 331 on average
  3. 3 Rusty Moose |EU Main|38/250 EU · groups of 12+ · weekly · 329 on average
  4. 4 Rustoria.co - EU East Long141/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium52/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Tin & Blood: which one?

The server Tin & Blood is on Rust network protocol 2633 and build 164530, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Tin & Blood up, and how steady is its uptime?

The records show Tin & Blood offline, last answering 37 days 10 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 20 September 2026.

In which location does Tin & Blood sit?

No region is published by Tin & Blood. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.72.243.22:35005 stands the address.

Settings and map

The map for Tin & Blood: which one is it?

Tin & Blood plays on a map the game generates, procedural in kind.

The rules and settings of Tin & Blood: what are they?

The name of Tin & Blood states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.

Population

How full does Tin & Blood get?

The last sighting of Tin & Blood was 37 days 10 hours ago, and it is offline now.

What position does Tin & Blood hold among Rust servers?

On player hours over seven days Tin & Blood ranks #15,515, inside the top – of all ranked servers.

Tags, lists

Tin & Blood sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Tin & Blood is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Tin & Blood be read?

These tags are Tin & Blood's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for Tin & Blood: what does it show?

The record of Tin & Blood holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 46 days 5 hours old.

Connection

What is the way to join Tin & Blood?

To connect, open the console with F1 in Rust and enter client.connect 85.72.243.22:35005. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs164530
Build Build 164530.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.