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An entry in the registerNo. 14,264

Olympus Rage | PvP x100 | Team 8

Offline EU 85.72.83.222:48015 checked 12h ago

Olympus Rage | PvP x100 | Team 8 is a Rust server in Europe. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,264 of the ranked servers, the top 64%, and No. 2480 in Europe. It last wiped 4d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 100x, modded, carbon, hardcore.

§ 1Attendance

AveragePeak
0123405:0012:0019:0002:0009:0016:00

Hourly average and peak, UTC.

§ 2Performance

02.557.51005:0012:0019:0002:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

The rhythm
Usual gap7.4 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 14h
Sat 7 Nov, 22:129d 17h
Sat 21 Nov, 22:1223d 17h
Thu 3 Dec, 19:00 FW35d 14h
Sat 5 Dec, 22:1237d 17h

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:12 UTC4d ago 0 – running 0
Sat 17 Oct, 12:37 UTC11d ago 4 halved by day 1 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

DON'T TRY TO CONNECT IF YOU ARE A MAMMA'S BOY OR A PUS** === OLYMPUS RAGE | PvP x100 | HARDCORE === [ RULES ] Gather and loot x100. PvP is ALWAYS on and raiding is allowed. Teams and clans: max 8 players, no alliances. OFFLINE RAID PROTECTION: 12 hours after the last member of a base logs off (/orp). NEWCOMER PROTECTION: wild animals cannot hurt you for your first 30 min - helis, events and zombies hit everyone. WIPE every 2 weeks (/wipe shows the date). Restart every 3 days at 06:00 Greek time. Bases with nobody online for 5 days are removed. CRAFTING is 4x slower (healing items 5 s): VIP 1 normal speed, VIP 2 faster, VIP 3 INSTANT. HOMES: 4 (VIP 6 / 9 / 12). 100 teleports a day, /tpr only to teammates. BASE CARE: open your tool cupboard and use the buttons to repair the whole base or upgrade it to wood / stone / metal / HQM, paid from your inventory (upgrades cost double). [ DANGER - THE NPCs FIGHT BACK ] RAID BOSSES with TRIPLE health (Captain Iglo, Top Gun, Captain Hook): they throw grenades and C4 timed charges, back off a few metres while it burns, then walk up to you again. They call a patrol heli that damages bases too. Killed guards return after 10 minutes. NPCs DAMAGE BASES: hide inside your base and hostile NPCs come to your walls and doors. NPCs never spawn inside a base. ZOMBIES are aggressive and charge from far away. Hit one and hide - it follows you home, breaks the door with the weapon it holds (the big chainsaw zombie is much faster) and attacks you inside. Also: roaming TANK, patrol HELI, PLANE and SATELLITE crashes, NPC RAID bases, mast

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]23/150 EU · groups of 8+ · 10x · biweekly · 77 on average
  2. 2 PROSTOJ CLASSIC #5 [X10|SKINS]0/100 EU · groups of 100+ · 10x · biweekly · 9 on average
  3. 3 [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS0/50 EU · groups of 8+ · 10x · biweekly · 3 on average
  4. 4 Turbo Rust 10x | PvP | MyMini | SkinBox | x100/200 EU · groups of 20+ · 10x · biweekly · 2 on average
  5. 5 Rustafields.com [X100][RB][TP][Shop]1/150 EU · groups of 40+ · 100x · monthly · 7 on average
  6. 6 [EU] WOLFPACK.GG 100x [No BPs | Kits | Shop | TP | VIP]0/200 EU · groups of 100+ · 100x · monthly · 1 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for Olympus Rage | PvP x100 | Team 8: which one?

The server Olympus Rage | PvP x100 | Team 8 is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is Olympus Rage | PvP x100 | Team 8 up, and how steady is its uptime?

Olympus Rage | PvP x100 | Team 8 shows offline as of the latest refresh, last seen 12 hours ago. A restart came about 2 days 10 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 153 of 168 hours, 91% of the time. The first sighting at Rust Server Stats was on 17 October 2026.

How does Olympus Rage | PvP x100 | Team 8 perform?

The records show an average of 5 server fps over 48 hours, never below 5. The entity count reached 107,995: buildings, deployables and all else in the world. Of note: memory use reached 5,314 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Olympus Rage | PvP x100 | Team 8?

In Europe, Olympus Rage | PvP x100 | Team 8 lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 85.72.83.222:48015 stands the address.

Rules, settings, map

What map is in use on Olympus Rage | PvP x100 | Team 8?

Olympus Rage | PvP x100 | Team 8 runs a procedural map, generated by the game, of size 4,500.

The rules and settings of Olympus Rage | PvP x100 | Team 8: what are they?

By its own name, Olympus Rage | PvP x100 | Team 8 gathers at 100x. The group limit is not stated. Play is hardcore, Facepunch's most difficult mode. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

What population does Olympus Rage | PvP x100 | Team 8 carry?

Olympus Rage | PvP x100 | Team 8 is offline at present; the last response came 12 hours ago. The seven-day record: an average of 0 players and a peak of 1.

What position does Olympus Rage | PvP x100 | Team 8 hold among Rust servers?

Ranked on seven-day player hours, Olympus Rage | PvP x100 | Team 8 holds #14,264, with #2,480 in Europe; the top 64% of ranked servers includes it.

Tag and list record

Where does Olympus Rage | PvP x100 | Team 8 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Olympus Rage | PvP x100 | Team 8 is placed in these lists: Rust servers above 10x gather rate, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x.

The tags on Olympus Rage | PvP x100 | Team 8: what do they signify?

These tags are Olympus Rage | PvP x100 | Team 8's, and the game's browser reads them: gmhardcore (Game mode): A harsher ruleset, under the hardcore name; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is disabled; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^b (Biweekly): A wipe comes once a fortnight; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the browser it appears under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on Olympus Rage | PvP x100 | Team 8 when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

When does Olympus Rage | PvP x100 | Team 8 wipe?

Too few wipes of Olympus Rage | PvP x100 | Team 8 are on record to confirm the schedule; the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 4 days 6 hours ago. Its tags set out a fortnightly wipe schedule.

Connection

How does one connect to Olympus Rage | PvP x100 | Team 8?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 85.72.83.222:48015.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, under the hardcore name.
mp100
Max players The server holds 100 slots.
ts0
Group limit The team system is disabled.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly A wipe comes once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.