An entry in the registerNo. 15,129
Development Server
Offline 86.104.20.37:28015 checked 12d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 15,129 of the ranked servers, the top 70%. It last wiped 12d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10136/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1053/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Development Server operate?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Development Server, and is it up?
Development Server shows offline as of the latest refresh, last seen 12 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 16 October 2026.
In which location does Development Server sit?
No region appears for Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 86.104.20.37:28015 stands the address.
The rules and map
What map is in use on Development Server?
Generation by the game gives Development Server its procedural map.
What settings and rules does Development Server run?
No gather rate appears in the name of Development Server. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Development Server?
Development Server is offline at present; the last response came 12 days 3 hours ago.
What position does Development Server hold among Rust servers?
The seven-day player-hour table places Development Server at #15,129, within the top 70% of ranked servers.
Tags, lists
Development Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Development Server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags Development Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
The wipe timetable for Development Server: what does it show?
Too few wipes of Development Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 12 days 3 hours ago.
Connection
Which steps join Development Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 86.104.20.37:28015.