At press time 11,837 servers92,814 players496 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,919

Rust Development Server

Offline 86.120.159.44:28015 checked 1d ago

Rust Development Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 4,919 of the ranked servers, the top 22%. It last wiped 6d ago.

§ 1Attendance

AveragePeak
00.250.50.75106:0007:0014:0015:0016:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1 days

between real wipes

On rhythm20%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:35 UTC6d ago 1 – running 1
Thu 22 Oct, 17:52 UTC7d ago 1 – 1 days 1
Tue 20 Oct, 14:58 UTC9d ago 1 held half 2.1 days 1
Tue 20 Oct, 07:50 UTC9d ago 1 – 0.3 days 1
Sat 17 Oct, 17:24 UTC12d ago 1 held half 2.6 days 1
Sat 17 Oct, 05:18 UTC12d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|231/275 EU · groups of 12+ · weekly · 506 on average
  2. 2 Rustoria.co - EU East Long315/350 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|765/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday46/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main893/950 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium739/800 EU · groups of 12+ · biweekly · 242 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Rust Development Server: which one?

Rust network protocol 2635 and build 168909 on Windows is what Rust Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rust Development Server, and is it online now?

The records show Rust Development Server offline, last answering 28 hours ago. The records show 29% uptime over the last 7 full days: 49 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 October 2026.

In which location does Rust Development Server sit?

No region is published by Rust Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 86.120.159.44:28015 stands the address.

The rules and map

The map for Rust Development Server: which one is it?

Generation by the game gives Rust Development Server its procedural map.

The rules and settings of Rust Development Server: what are they?

The name of Rust Development Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is disabled: Valve's anti-cheat.

Population

What population does Rust Development Server carry?

Rust Development Server is offline at present; the last response came 28 hours ago. Averaged across seven days, 1 players; the peak reached 1. The busiest hour of the last 48 was 07:00 UTC, averaging 1 players.

What position does Rust Development Server hold among Rust servers?

The seven-day player-hour table places Rust Development Server at #4,919, within the top 22% of ranked servers.

Tag and list record

Where does Rust Development Server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Rust Development Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on Rust Development Server?

gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags Rust Development Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on Rust Development Server when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does Rust Development Server wipe?

No next wipe can be predicted for Rust Development Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 6 days 2 hours ago.

Connection

Which steps join Rust Development Server?

To connect, open the console with F1 in Rust and enter client.connect 86.120.159.44:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players The server holds 3 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.