An entry in the registerNo. 15,065
Nono Dev Lab
Offline 86.122.160.121:28015 checked 32d ago
Nono Dev Lab is a Rust server. It was offline at the last count. It stands at No. 15,065 of the ranked servers, the top 65%. It last wiped 36d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:36 UTC36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|147/250 EU · groups of 12+ · weekly · 549 on average
- 2 Rustoria.co - EU East Long116/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|13/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 284 on average
- 5 Rustafied.com - EU Friday13/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium29/200 EU · groups of 12+ · biweekly · 249 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Nono Dev Lab on?
Rust network protocol 2633 and build 165217 on Windows is what Nono Dev Lab runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Nono Dev Lab, and is it online now?
Offline at present: Nono Dev Lab, last seen 32 days 20 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 22 September 2026.
What is the location of Nono Dev Lab?
The server publishes no region: Nono Dev Lab. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 86.122.160.121:28015 stands the address.
The rules and map
What map does Nono Dev Lab put players on?
Generation by the game gives Nono Dev Lab its procedural map.
What does Nono Dev Lab set down in the way of rules and settings?
No gather rate appears in the name of Nono Dev Lab. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.
Player record
How full does Nono Dev Lab get?
No answer from Nono Dev Lab at the latest refresh; it was last seen 32 days 20 hours ago.
What position does Nono Dev Lab hold among Rust servers?
On player hours over seven days Nono Dev Lab ranks #15,065, inside the top 65% of all ranked servers.
Tags, lists
Nono Dev Lab sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Nono Dev Lab fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on Nono Dev Lab be read?
These tags are Nono Dev Lab's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What is the shape of wipe day on Nono Dev Lab?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Nono Dev Lab wipe?
Too few wipes of Nono Dev Lab are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 36 days 5 hours.
Joining the server
What is the way to join Nono Dev Lab?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 86.122.160.121:28015.