An entry in the registerNo. 13,392
Cyberbunny Staging Server
Offline 86.191.66.215:28015 checked 35d ago
Cyberbunny Staging Server is a Rust server. It was offline at the last count. It stands at No. 13,392 of the ranked servers, the top 60%. It last wiped 35d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|175/250 EU · groups of 12+ · weekly · 503 on average
- 2 Rustoria.co - EU East Long209/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|627/675 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main734/775 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium572/625 EU · groups of 12+ · biweekly · 245 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Cyberbunny Staging Server operate?
Rust network protocol 2633 and build 165217 on Windows is what Cyberbunny Staging Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Cyberbunny Staging Server up, and how steady is its uptime?
The records show Cyberbunny Staging Server offline, last answering 35 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 24 September 2026.
Where does Cyberbunny Staging Server operate from?
No region appears for Cyberbunny Staging Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 86.191.66.215:28015 stands the address.
Rules, settings, map
What map does Cyberbunny Staging Server put players on?
Cyberbunny Staging Server plays on a map the game generates, procedural in kind.
What settings and rules does Cyberbunny Staging Server run?
Nothing in the name of Cyberbunny Staging Server gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.
Population
How full does Cyberbunny Staging Server get?
The last sighting of Cyberbunny Staging Server was 35 days 5 hours ago, and it is offline now.
Against other Rust servers, how is Cyberbunny Staging Server ranked?
The seven-day player-hour table places Cyberbunny Staging Server at #13,392, within the top 60% of ranked servers.
Tags, lists
Cyberbunny Staging Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Cyberbunny Staging Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Cyberbunny Staging Server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags Cyberbunny Staging Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Cyberbunny Staging Server: what does it show?
Cyberbunny Staging Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 35 days 8 hours old.
Connection
How does one connect to Cyberbunny Staging Server?
To connect, open the console with F1 in Rust and enter client.connect 86.191.66.215:28015. The Launch Rust and join button on this page does the same through Steam.