An entry in the registerNo. 14,809
too_mars
Offline 86.82.133.235:28015 checked 17d ago
too_mars is a Rust server. It was offline at the last count. It stands at No. 14,809 of the ranked servers, the top 67%. It last wiped 17d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|204/250 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long123/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|25/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday25/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium30/225 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does too_mars operate?
The server too_mars is on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is too_mars, and is it online now?
too_mars shows offline as of the latest refresh, last seen 17 days 19 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 11 October 2026.
What is the location of too_mars?
No region is published by too_mars. Rust Server Stats records the stated location of a server, not the location of the machine. 86.82.133.235:28015 — that is the address.
Rules, settings, map
What map does too_mars put players on?
Generation by the game gives too_mars its procedural map.
What settings and rules does too_mars run?
The name of too_mars states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
The players
How full does too_mars get?
too_mars is offline at present; the last response came 17 days 19 hours ago.
Where does too_mars sit in the rankings?
The seven-day player-hour table places too_mars at #14,809, within the top 67% of ranked servers.
Tags, lists
Where does too_mars appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists too_mars fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on too_mars?
The game's server browser reads the tags too_mars publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for too_mars: what does it show?
Too few wipes of too_mars are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 17 days 19 hours ago.
Joining the server
How does one connect to too_mars?
To connect, open the console with F1 in Rust and enter client.connect 86.82.133.235:28015. The Launch Rust and join button on this page does the same through Steam.