An entry in the registerNo. 14,231
RF Rework Test (local)
Offline 86.85.213.120:28015 checked 2d ago
RF Rework Test (local) is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,231 of the ranked servers, the top 64%. It last wiped 3d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:16 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit31/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1032/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1023/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.104/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does RF Rework Test (local) operate?
The server RF Rework Test (local) is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on RF Rework Test (local), and is it up?
The records show RF Rework Test (local) offline, last answering 2 days 12 hours ago. In the last 2 full days it was up for 0 of 48 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 26 October 2026.
What is the location of RF Rework Test (local)?
No region appears for RF Rework Test (local). Rust Server Stats records the stated location of a server, not the location of the machine. At 86.85.213.120:28015 stands the address.
Rules, settings, map
The map for RF Rework Test (local): which one is it?
Generation by the game gives RF Rework Test (local) its procedural map.
What does RF Rework Test (local) set down in the way of rules and settings?
The name of RF Rework Test (local) states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
The players
How full does RF Rework Test (local) get?
No answer from RF Rework Test (local) at the latest refresh; it was last seen 2 days 12 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is RF Rework Test (local) ranked?
On player hours over seven days RF Rework Test (local) ranks #14,231, inside the top 64% of all ranked servers.
Tags, lists
RF Rework Test (local) sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RF Rework Test (local): Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on RF Rework Test (local) be read?
These tags are RF Rework Test (local)'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on RF Rework Test (local)?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for RF Rework Test (local): what does it show?
Too few wipes of RF Rework Test (local) are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 3 days 1 hours.
Connection
Which steps join RF Rework Test (local)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 86.85.213.120:28015.