An entry in the registerNo. 15,180
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Offline 87.192.103.104:28015 checked 11d ago
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is a Rust server. It was offline at the last count. It stands at No. 15,180 of the ranked servers, the top 70%. It last wiped 11d ago. Its own tags class it as 2x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:05 UTC11d ago | 0 | – | running | 0 |
| Fri 9 Oct, 16:05 UTC18d ago | 1 | halved by day 2 | 7 days | 0 |
| Thu 8 Oct, 21:22 UTC19d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 16:04 UTC25d ago | 0 | – | 6.2 days | 0 |
| Thu 1 Oct, 23:03 UTC FW26d ago | 0 | – | 0.7 days | 0 |
| Sat 26 Sep, 20:54 UTC31d ago | 0 | – | 5.1 days | 0 |
| Fri 25 Sep, 16:05 UTC32d ago | 1 | – | 1.2 days | 0 |
| Fri 18 Sep, 16:05 UTC39d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
British Rust server in Manchester Max team Limit 4 2 x gather and stack Faster Smelting/Crafting/Recycling Shared Blueprint active admins Timed WORKBENCH ACCESS NO OFFLINE RAIDING rs01KQdaozJ(0S&A80S>)}
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes316/400 EU · groups of 16+ · 2x · monthly · 722 on average
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes168/200 EU · groups of 16+ · 2x · monthly · 540 on average
- 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes188/250 NA · groups of 16+ · 2x · monthly · 348 on average
- 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr67/150 EU · groups of 50+ · 2x · monthly · 323 on average
- 5 Magic Rust #18 — Vanilla 2x | Pyccкий9/100 EU · groups of 150+ · 2x · weekly · 323 on average
- 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1087/1000 EU · groups of 300+ · 2x · weekly · 297 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf on?
The server RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and is it up?
The records show RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf offline, last answering 11 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.
In which location does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sit?
No region appears for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 87.192.103.104:28015 stands the address.
Rules, settings, map
The map for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: which one is it?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs a procedural map, generated by the game, of size 4,000 with seed 1172717498. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?
By its own name, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf gathers at 2x. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf get?
The last sighting of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf was 11 days 5 hours ago, and it is offline now.
What position does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf hold among Rust servers?
The seven-day player-hour table places RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf at #15,180, within the top 70% of ranked servers.
The tags and lists
Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf fits: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf be read?
These tags are RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
On what schedule does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe?
There is no next wipe to predict: RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 11 days 10 hours.
Connection
Which steps join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 87.192.103.104:28015.