An entry in the registerNo. 8,350
MyTestServer
Online 88.114.139.3:28015 checked 13m ago
MyTestServer is a Rust server. At the last count it had 0 players of a possible 1; over the past week it averaged 0, with a peak of 1. It stands at No. 8,350 of the ranked servers, the top 37%. It makes a new world every few hours (5 this week), resets rather than wipes. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10156/300 EU · groups of 8+ · weekly · 115 on average
- 2 Pickle Rust EU Monthly58/100 EU · no group limit · 50 on average
- 3 EU Hub 010/3300 EU · groups of 1000+ · 23 on average
- 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.101/300 EU · groups of 8+ · monthly · 3 on average
- 5 Warriors2/100 groups of 8+ · 2 on average
- 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+6/50 groups of 8+ · 1x · 2 on average
§ 6Questions answeredfrom the figures in this entry
Server details
On which Rust version does MyTestServer operate?
Rust network protocol 2635 and build 167781 on Windows is what MyTestServer runs. To join, your game must be on the same protocol; Steam handles the update.
Is MyTestServer up, and how steady is its uptime?
MyTestServer currently answers as online. The uptime it reports puts the last restart at about 2 hours ago. The records show 9% uptime over the last 5 full days: 11 of 120 hours up. Rust Server Stats records a first sighting on 23 October 2026.
How does MyTestServer perform?
For the last 48 hours the average was 233 server fps, with a low of 222. Of note: 13,008 entities at the peak, counting buildings, deployables and the rest. The memory peak was 1,188 MB. What players feel as lag: fps running low and entities climbing.
What is the location of MyTestServer?
No region appears for MyTestServer. Rust Server Stats records the stated location of a server, not the location of the machine. At 88.114.139.3:28015 stands the address.
Rules, settings, map
What map is in use on MyTestServer?
MyTestServer runs a procedural map, generated by the game, of size 2,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does MyTestServer run?
The name of MyTestServer states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on MyTestServer?
0 players are on MyTestServer at present; the slot count is 1. The seven-day record: an average of 0 players and a peak of 1. At 08:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does MyTestServer hold among Rust servers?
On player hours over seven days MyTestServer ranks #8,350, inside the top 37% of all ranked servers.
The tags and lists
MyTestServer sits in which Rust Server Stats lists and filters?
On Rust Server Stats, MyTestServer is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings attach to the tags on MyTestServer?
gmrust (Game mode): Standard survival, as Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags MyTestServer publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does MyTestServer wipe?
Those resets every few hours are not wipes, and MyTestServer keeps no wipe schedule for them.
How to join
How does one connect to MyTestServer?
To connect, open the console with F1 in Rust and enter client.connect 88.114.139.3:28015. The Launch Rust and join button on this page does the same through Steam.