An entry in the registerNo. 14,053
TroubleChute
Offline 88.154.34.77:28015 checked 12d ago
TroubleChute is a Rust server. It was offline at the last count. It stands at No. 14,053 of the ranked servers, the top 65%. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit127/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10126/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1026/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does TroubleChute operate?
Rust network protocol 2634 and build 167398 on Windows is what TroubleChute runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is TroubleChute, and is it online now?
TroubleChute shows offline as of the latest refresh, last seen 12 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 October 2026.
Where does TroubleChute operate from?
No region appears for TroubleChute. Rust Server Stats records the stated location of a server, not the location of the machine. At 88.154.34.77:28015 stands the address.
The rules and map
What map does TroubleChute put players on?
Generation by the game gives TroubleChute its procedural map.
The rules and settings of TroubleChute: what are they?
No gather rate appears in the name of TroubleChute. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
What population does TroubleChute carry?
No answer from TroubleChute at the latest refresh; it was last seen 12 days 12 hours ago.
Against other Rust servers, how is TroubleChute ranked?
On player hours over seven days TroubleChute ranks #14,053, inside the top 65% of all ranked servers.
Tag and list record
Where does TroubleChute appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include TroubleChute: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
On what schedule does TroubleChute wipe?
The record of TroubleChute holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 16 days 13 hours old.
Connection
What is the way to join TroubleChute?
To connect, open the console with F1 in Rust and enter client.connect 88.154.34.77:28015. The Launch Rust and join button on this page does the same through Steam.