At press time 11,748 servers63,000 players200 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,219

Flutes Local Rust Dev

Offline 88.186.146.202:28015 checked 36d ago

Flutes Local Rust Dev is a Rust server. It was offline at the last count. It stands at No. 13,219 of the ranked servers, the top 57%. It last wiped 36d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:39 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit167/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10192/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1067/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1017/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Flutes Local Rust Dev: which one?

The server Flutes Local Rust Dev is on Rust network protocol 2633 and build 165217, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Flutes Local Rust Dev up, and how steady is its uptime?

Flutes Local Rust Dev shows offline as of the latest refresh, last seen 36 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 22 September 2026.

In which location does Flutes Local Rust Dev sit?

The server publishes no region: Flutes Local Rust Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 88.186.146.202:28015 — that is the address.

Settings and map

What map does Flutes Local Rust Dev put players on?

Generation by the game gives Flutes Local Rust Dev its procedural map.

The rules and settings of Flutes Local Rust Dev: what are they?

The name of Flutes Local Rust Dev states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does Flutes Local Rust Dev carry?

No answer from Flutes Local Rust Dev at the latest refresh; it was last seen 36 days 11 hours ago.

Against other Rust servers, how is Flutes Local Rust Dev ranked?

Ranked by player hours over the last seven days, Flutes Local Rust Dev stands at #13,219, in the top 57% overall.

Tag and list record

Where does Flutes Local Rust Dev appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Flutes Local Rust Dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Flutes Local Rust Dev?

These tags are Flutes Local Rust Dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Flutes Local Rust Dev?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak.

When does Flutes Local Rust Dev wipe?

Too few wipes of Flutes Local Rust Dev are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 36 days 14 hours ago.

How to join

How does one connect to Flutes Local Rust Dev?

To connect, open the console with F1 in Rust and enter client.connect 88.186.146.202:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs165217
Build Build 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.