At press time 11,715 servers57,218 players174 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,237

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 11m ago

[EU] RustChimera - DEV is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 6,237 of the ranked servers, the top 28%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 8h
Thu 3 Dec, 19:00 FW35d 8h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1077/250 EU · groups of 5 · weekly · 77 on average
  2. 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.1067/150 EU · groups of 5 · 59 on average
  3. 3 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200 EU · groups of 5 · weekly · 1 on average
  4. 4 PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ1/200 EU · groups of 5 · biweekly · 1 on average
  5. 5 Rustafied.com - EU Low Pop71/150 EU · groups of 6 · monthly · 88 on average
  6. 6 Rustoria.co - EU Low Pop51/100 EU · groups of 6 · monthly · 82 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does [EU] RustChimera - DEV operate?

The server [EU] RustChimera - DEV is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [EU] RustChimera - DEV, and is it up?

[EU] RustChimera - DEV currently answers as online. Of note: the reported uptime places the last restart about 3 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does [EU] RustChimera - DEV hold a steady frame?

The records show an average of 106 server fps over 48 hours, never below 67. The entity count reached 88,290: buildings, deployables and all else in the world. Up to 6,766 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does [EU] RustChimera - DEV sit?

Its name points to Europe, but [EU] RustChimera - DEV publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 88.198.131.67:21015 — that is the address.

The rules and map

The map for [EU] RustChimera - DEV: which one is it?

[EU] RustChimera - DEV runs a procedural map, generated by the game, of size 3,550 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does [EU] RustChimera - DEV set down in the way of rules and settings?

The name of [EU] RustChimera - DEV states no rate for gathering. The limit for a group is 6 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does [EU] RustChimera - DEV get?

0 players are on [EU] RustChimera - DEV at present; the slot count is 40. The seven-day record: an average of 0 players and a peak of 2.

Against other Rust servers, how is [EU] RustChimera - DEV ranked?

The seven-day player-hour table places [EU] RustChimera - DEV at #6,237, within the top 28% of ranked servers.

Tags, lists

Where does [EU] RustChimera - DEV appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [EU] RustChimera - DEV fits: Rust servers running the tutorial, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on [EU] RustChimera - DEV?

gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): The server holds 40 slots; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags [EU] RustChimera - DEV publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on [EU] RustChimera - DEV when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 3 hours after the latest wipe, the crowd peaked.

On what schedule does [EU] RustChimera - DEV wipe?

[EU] RustChimera - DEV wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 27 days 16 hours.

How to join

Which steps join [EU] RustChimera - DEV?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 88.198.131.67:21015. A website is listed for the server: https://rustchimera.com/.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players The server holds 40 slots.
ts6
Group limit No team may exceed 6.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.