An entry in the registerNo. 14,101
test
Offline 88.204.55.228:28015 checked 39d ago
test is a Rust server. It was offline at the last count. It stands at No. 14,101 of the ranked servers. It last wiped 39d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|209/250 EU · groups of 12+ · weekly · 531 on average
- 2 Rustoria.co - EU East Long190/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main17/250 EU · groups of 16+ · weekly · 280 on average
- 5 Rustafied.com - EU Friday19/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium104/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does test operate?
Rust network protocol 2633 and build 164530 on Windows is what test runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is test, and is it online now?
The records show test offline, last answering 39 days 17 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 19 September 2026.
In which location does test sit?
The server publishes no region: test. Rust Server Stats records the stated location of a server, not the location of the machine. 88.204.55.228:28015 — that is the address.
Rules, settings, map
The map for test: which one is it?
Generation by the game gives test its procedural map.
The rules and settings of test: what are they?
Nothing in the name of test gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on test?
No answer from test at the latest refresh; it was last seen 39 days 17 hours ago.
What position does test hold among Rust servers?
The seven-day player-hour table places test at #14,101, within the top – of ranked servers.
Tag and list record
test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on test be read?
These tags are test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for test: what does it show?
The record of test holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 39 days 20 hours ago.
How to join
How does one connect to test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 88.204.55.228:28015.