At press time 11,610 servers35,756 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,147

Local Test

Offline 88.216.63.86:28015 checked 10h ago

Local Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 7,147 of the ranked servers, the top 32%. It last wiped 26d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75107:0009:0010:0012:0013:0019:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:46 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit80/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1082/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Local Test: which one?

The server Local Test is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is Local Test, and is it online now?

The records show Local Test offline, last answering 10 hours ago. The records show 24% uptime over the last 7 full days: 41 of 168 hours up. Its earliest entry at Rust Server Stats is dated 9 October 2026.

What is the location of Local Test?

No region appears for Local Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 88.216.63.86:28015 — that is the address.

Settings and map

The map for Local Test: which one is it?

Generation by the game gives Local Test its procedural map.

The rules and settings of Local Test: what are they?

No gather rate appears in the name of Local Test. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Local Test?

No answer from Local Test at the latest refresh; it was last seen 10 hours ago. Over seven days the mean is 0 players, with a peak of 1. At 08:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

Where does Local Test sit in the rankings?

Ranked by player hours over the last seven days, Local Test stands at #7,147, in the top 32% overall.

Tag and list record

Where does Local Test appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Local Test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Local Test: what do they signify?

These tags are Local Test's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on Local Test: what should be expected?

The average peak across recent wipes was 1 players. 8 hours after the latest wipe, the crowd peaked.

On what schedule does Local Test wipe?

The record of Local Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 26 days 12 hours.

Connection

Which steps join Local Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 88.216.63.86:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.