An entry in the registerNo. 10,084
Server_210_DevBlog
Offline 89.105.199.147:28015 checked 5d ago
Server_210_DevBlog is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,084 of the ranked servers, the top 45%. It last wiped 6d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit89/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1096/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main25/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Server_210_DevBlog: which one?
Rust network protocol 2201 on Windows is what Server_210_DevBlog runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Server_210_DevBlog, and is it online now?
The records show Server_210_DevBlog offline, last answering 5 days 2 hours ago. In the last 5 full days it was up for 2 of 120 hours, 2% of the time. The first sighting at Rust Server Stats was on 22 October 2026.
In which location does Server_210_DevBlog sit?
No region appears for Server_210_DevBlog. Rust Server Stats records the stated location of a server, not the location of the machine. 89.105.199.147:28015 — that is the address.
Settings and map
What map does Server_210_DevBlog put players on?
Server_210_DevBlog plays on a map the game generates, procedural in kind.
What does Server_210_DevBlog set down in the way of rules and settings?
No gather rate appears in the name of Server_210_DevBlog. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. VAC, Valve's anti-cheat, is disabled.
Player record
How full does Server_210_DevBlog get?
The last sighting of Server_210_DevBlog was 5 days 2 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.
Against other Rust servers, how is Server_210_DevBlog ranked?
Ranked by player hours over the last seven days, Server_210_DevBlog stands at #10,084, in the top 45% overall.
The tags and lists
Server_210_DevBlog sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Server_210_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
The tags on Server_210_DevBlog: what do they signify?
These tags are Server_210_DevBlog's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; v2201 (Protocol): Join only on protocol 2201; other versions cannot connect; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; hd910d3d2 (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does Server_210_DevBlog wipe?
Server_210_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 6 days 7 hours old.
How to join
Which steps join Server_210_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 89.105.199.147:28015.