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An entry in the registerNo. 15,481

TEAM PROJECT

Offline EU 89.105.199.215:28015 checked 38d ago

TEAM PROJECT is a Rust server in Europe. It was offline at the last count. It stands at No. 15,481 of the ranked servers, and No. 2534 in Europe. It last wiped 38d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

§ 4The wipe schedule

Next wipe Sunday 1 November, 08:43 UTC, in 3d 4h. Weekly: 7 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+3/100 EU · groups of 60+ · 2x · weekly · 4 on average
  2. 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.1049/100 EU · groups of 50+ · 5x · weekly · 184 on average
  3. 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS13/50 EU · groups of 100+ · 1000x · weekly · 62 on average
  4. 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++3/200 EU · groups of 8+ · 1e+06x · weekly · 10 on average
  5. 5 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo5/200 EU · groups of 10+ · 20x · weekly · 6 on average
  6. 6 PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+3/250 EU · groups of 25+ · 1000x · weekly · 5 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for TEAM PROJECT: which one?

Rust network protocol 2633 and build 164530 on Linux is what TEAM PROJECT runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on TEAM PROJECT, and is it up?

The records show TEAM PROJECT offline, last answering 38 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 20 September 2026.

Where does TEAM PROJECT operate from?

The EU tag places TEAM PROJECT in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.105.199.215:28015 stands the address.

Rules, settings, map

The map for TEAM PROJECT: which one is it?

Generation by the game gives TEAM PROJECT its procedural map.

The rules and settings of TEAM PROJECT: what are they?

The name of TEAM PROJECT states no rate for gathering. Eight players per group is the default and the limit here. Play is battlefield, kits and high rates for fast PvP. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

How full does TEAM PROJECT get?

The last sighting of TEAM PROJECT was 38 days 18 hours ago, and it is offline now.

Against other Rust servers, how is TEAM PROJECT ranked?

The player-hour table over seven days puts TEAM PROJECT at #15,481, and #2,534 for Europe, within the top – of all ranked servers.

Tags, lists

TEAM PROJECT sits in which Rust Server Stats lists and filters?

On Rust Server Stats, TEAM PROJECT is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should the tags on TEAM PROJECT be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^i (Battlefield): Kits and raised rates make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): The server browser files it under Europe — that is the set of tags TEAM PROJECT publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

On what schedule does TEAM PROJECT wipe?

The estimate for TEAM PROJECT's next wipe is drawn from weekly: 7 days after its last wipe. Sunday 1 November at 08:43 UTC is when the next wipe is due. The present world dates from 38 days 19 hours. The tags list wipes as weekly.

How to join

What is the way to join TEAM PROJECT?

To connect, open the console with F1 in Rust and enter client.connect 89.105.199.215:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp150
Max players Slot count: 150.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs164530
Build The build number is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^i
Battlefield Kits and raised rates make for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.