An entry in the registerNo. 16,840
TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
TEAM PROJECT is a Rust server in Europe. It was offline at the last count. It stands at No. 16,840 of the ranked servers, the top 72%, and No. 2572 in Europe. It last wiped 36d ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 8h. Its weekly schedule tag · low confidence
| Date, UTC | Hence |
|---|---|
| Tue 3 Nov, 18:39 | 5d 8h |
| Thu 5 Nov, 19:00 FW | 7d 8h |
| Tue 10 Nov, 18:39 | 12d 8h |
| Tue 17 Nov, 18:39 | 19d 8h |
| Tue 24 Nov, 18:39 | 26d 8h |
| Tue 1 Dec, 18:39 | 33d 8h |
| Thu 3 Dec, 19:00 FW | 35d 8h |
| Tue 8 Dec, 18:39 | 40d 8h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+4/100 EU · groups of 60+ · 2x · weekly · 4 on average
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10229/240 EU · groups of 50+ · 5x · weekly · 185 on average
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS91/95 EU · groups of 100+ · 1000x · weekly · 61 on average
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++22/200 EU · groups of 8+ · 1e+06x · weekly · 10 on average
- 5 KRISTALIX RUST - X50 | NOLIMIT | 27.102/150 EU · groups of 30+ · 50x · weekly · 8 on average
- 6 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo6/200 EU · groups of 10+ · 20x · weekly · 6 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does TEAM PROJECT operate?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. To join, your game must be on the same protocol; Steam handles the update.
Is TEAM PROJECT up, and how steady is its uptime?
The records show TEAM PROJECT offline, last answering 32 days 16 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 16 September 2026.
In which location does TEAM PROJECT sit?
Under the EU tag, TEAM PROJECT lists itself in Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 89.105.200.135:28015 stands the address.
Settings and map
What does TEAM PROJECT set down in the way of rules and settings?
The name of TEAM PROJECT states no rate for gathering. Groups are capped at 8 players, the standard default. Play is battlefield, kits and high rates for fast PvP. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Player record
What population does TEAM PROJECT carry?
No answer from TEAM PROJECT at the latest refresh; it was last seen 32 days 16 hours ago.
Against other Rust servers, how is TEAM PROJECT ranked?
For seven-day player hours TEAM PROJECT is #16,840 overall and #2,572 in Europe, in the top 72% of ranked servers.
The tags and lists
Where does TEAM PROJECT appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists TEAM PROJECT fits: EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings attach to the tags on TEAM PROJECT?
gmvanilla (Game mode): Vanilla rules, survival play; mp150 (Max players): 150 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it — that is the set of tags TEAM PROJECT publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
When does TEAM PROJECT wipe?
Too few wipes of TEAM PROJECT are on record to confirm the schedule; the tag guides the prediction. On Tuesday 3 November at 18:39 UTC the next wipe is due. The present world dates from 36 days 15 hours. The tags list wipes as weekly.
Joining the server
How does one connect to TEAM PROJECT?
To connect, open the console with F1 in Rust and enter client.connect 89.105.200.135:28015. The Launch Rust and join button on this page does the same through Steam.