An entry in the registerNo. 15,871
TEAM PROJECT
Offline EU 89.105.200.145:28015 checked 34d ago
TEAM PROJECT is a Rust server in Europe. It was offline at the last count. It stands at No. 15,871 of the ranked servers, the top 71%, and No. 2537 in Europe. It last wiped 36d ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 23h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+5/100 EU · groups of 60+ · 2x · weekly · 4 on average
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10308/320 EU · groups of 50+ · 5x · weekly · 182 on average
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS153/175 EU · groups of 100+ · 1000x · weekly · 60 on average
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++15/200 EU · groups of 8+ · 1e+06x · weekly · 10 on average
- 5 KRISTALIX RUST - X50 | NOLIMIT | 27.1016/150 EU · groups of 30+ · 50x · weekly · 8 on average
- 6 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo12/200 EU · groups of 10+ · 20x · weekly · 6 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does TEAM PROJECT operate?
The server TEAM PROJECT is on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is TEAM PROJECT, and is it online now?
Offline at present: TEAM PROJECT, last seen 34 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 24 September 2026.
What is the location of TEAM PROJECT?
The EU tag places TEAM PROJECT in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 89.105.200.145:28015 — that is the address.
Rules, settings, map
What settings and rules does TEAM PROJECT run?
No gather rate appears in the name of TEAM PROJECT. Eight players per group is the default and the limit here. battlefield is the game mode, kits and high rates for fast PvP. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on TEAM PROJECT?
TEAM PROJECT is offline at present; the last response came 34 days ago.
Against other Rust servers, how is TEAM PROJECT ranked?
The player-hour table over seven days puts TEAM PROJECT at #15,871, and #2,537 for Europe, within the top 71% of all ranked servers.
The tags and lists
TEAM PROJECT sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TEAM PROJECT is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on TEAM PROJECT: what do they signify?
These tags are TEAM PROJECT's, and the game's browser reads them: gmvanilla (Game mode): Vanilla rules, survival play; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Kits and raised rates make for fast PvP; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
When does TEAM PROJECT wipe?
The estimate for TEAM PROJECT's next wipe is drawn from weekly: 7 days after its last wipe. Tuesday 3 November at 18:39 UTC is when the next wipe is due. The world now in play was generated 36 days ago. A weekly wipe schedule is published in its tags.
Connection
How does one connect to TEAM PROJECT?
To connect, open the console with F1 in Rust and enter client.connect 89.105.200.145:28015. The Launch Rust and join button on this page does the same through Steam.