An entry in the registerNo. 16,418
TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 34d ago
TEAM PROJECT is a Rust server in Europe. It was offline at the last count. It stands at No. 16,418 of the ranked servers, the top 71%, and No. 2568 in Europe. It last wiped 36d ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 1h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+3/100 EU · groups of 60+ · 2x · weekly · 4 on average
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10298/305 EU · groups of 50+ · 5x · weekly · 184 on average
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS143/175 EU · groups of 100+ · 1000x · weekly · 63 on average
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++30/200 EU · groups of 8+ · 1e+06x · weekly · 10 on average
- 5 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo8/200 EU · groups of 10+ · 20x · weekly · 6 on average
- 6 PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+11/250 EU · groups of 25+ · 1000x · weekly · 5 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is TEAM PROJECT on?
The server TEAM PROJECT is on Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on TEAM PROJECT, and is it up?
Offline at present: TEAM PROJECT, last seen 34 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 24 September 2026.
Where does TEAM PROJECT operate from?
The EU tag places TEAM PROJECT in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 89.105.208.146:28015 stands the address.
Rules, settings, map
What settings and rules does TEAM PROJECT run?
No gather rate appears in the name of TEAM PROJECT. Eight players per group is the default and the limit here. Play is battlefield, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.
Population
How full does TEAM PROJECT get?
The last sighting of TEAM PROJECT was 34 days ago, and it is offline now.
What position does TEAM PROJECT hold among Rust servers?
For seven-day player hours TEAM PROJECT is #16,418 overall and #2,568 in Europe, in the top 71% of ranked servers.
Tag and list record
Where does TEAM PROJECT appear among the Rust Server Stats lists and filters?
On Rust Server Stats, TEAM PROJECT is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings attach to the tags on TEAM PROJECT?
gmvanilla (Game mode): Survival on vanilla settings; mp150 (Max players): 150 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): The server browser files it under Europe — that is the set of tags TEAM PROJECT publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for TEAM PROJECT: what does it show?
From weekly: 7 days after its last wipe comes the estimate of TEAM PROJECT's next wipe. The records show the next wipe due on Tuesday 3 November at 18:39 UTC. Of note: the current world is 36 days 22 hours old. The tags list wipes as weekly.
How to join
What is the way to join TEAM PROJECT?
To connect, open the console with F1 in Rust and enter client.connect 89.105.208.146:28015. The Launch Rust and join button on this page does the same through Steam.