At press time 11,873 servers91,534 players380 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,344

RandomRaids local test

Offline 89.105.214.147:28115 checked 5d ago

RandomRaids local test is a Rust server. It was offline at the last count. It stands at No. 15,344 of the ranked servers, the top 69%. It last wiped 11d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC11d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit178/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1088/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main335/200 EU · groups of 12+ · weekly · 86 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10229/700 EU · groups of 16+ · monthly · 86 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is RandomRaids local test on?

The server RandomRaids local test is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on RandomRaids local test, and is it up?

RandomRaids local test shows offline as of the latest refresh, last seen 5 days 8 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Its earliest entry at Rust Server Stats is dated 17 October 2026.

In which location does RandomRaids local test sit?

No region is published by RandomRaids local test. Rust Server Stats records the stated location of a server, not the location of the machine. At 89.105.214.147:28115 stands the address.

The rules and map

The map for RandomRaids local test: which one is it?

RandomRaids local test plays on a map the game generates, procedural in kind.

The rules and settings of RandomRaids local test: what are they?

The name of RandomRaids local test states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on RandomRaids local test?

The last sighting of RandomRaids local test was 5 days 8 hours ago, and it is offline now. Across the last seven days the mean population stands at 0.

Where does RandomRaids local test sit in the rankings?

The seven-day player-hour table places RandomRaids local test at #15,344, within the top 69% of ranked servers.

Tags, lists

RandomRaids local test sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RandomRaids local test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on RandomRaids local test be read?

The game's server browser reads the tags RandomRaids local test publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

When does RandomRaids local test wipe?

Too few wipes of RandomRaids local test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 11 days 7 hours old.

How to join

What is the way to join RandomRaids local test?

To connect, open the console with F1 in Rust and enter client.connect 89.105.214.147:28115. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp2
Max players 2 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.